chore: update changelog

This commit is contained in:
Sébastien Crozet
2024-05-04 17:55:04 +02:00
committed by Sébastien Crozet
parent fcd4e71b43
commit 1258bcbfe8

View File

@@ -16,9 +16,20 @@
### Modified
- Renamed `BroadPhase` to `BroadPhaseMultiSap`. The `BroadPhase` is no a trait that can be
**May shape-casting related functions/structs were renamed. Check out the CHANGELOG for parry 0.15.0 for
additional details.**
- Renamed `BroadPhase` to `BroadPhaseMultiSap`. The `BroadPhase` is now a trait that can be
implemented for providing a custom broad-phase to rapier. Equivalently, the `DefaultBroadPhase` type
alias can be used in place of `BroadPhaseMultiSap`.
- The kinematic character controller autostepping is now disabled by default.
- Add `KinematicCharacterController::normal_nudge_factor` used to help getting the character unstuck
due to rounding errors.
- Rename `TOI` to `ShapeCastHit`.
- Rename many fields from `toi` to `time_of_impact`.
- The `QueryPipeline::cast_shape` method now takes a `ShapeCastOptions` instead of the `max_toi`
and `stop_at_penetration` parameters. This allows a couple of extra configurations, including the
ability to have the shape-cast target a specific distance instead of actual shape overlap.
## v0.18.0 (24 Jan. 2024)