chore: update changelog
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Sébastien Crozet
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CHANGELOG.md
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CHANGELOG.md
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### Modified
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### Modified
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- Renamed `BroadPhase` to `BroadPhaseMultiSap`. The `BroadPhase` is no a trait that can be
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**May shape-casting related functions/structs were renamed. Check out the CHANGELOG for parry 0.15.0 for
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additional details.**
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- Renamed `BroadPhase` to `BroadPhaseMultiSap`. The `BroadPhase` is now a trait that can be
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implemented for providing a custom broad-phase to rapier. Equivalently, the `DefaultBroadPhase` type
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implemented for providing a custom broad-phase to rapier. Equivalently, the `DefaultBroadPhase` type
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alias can be used in place of `BroadPhaseMultiSap`.
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alias can be used in place of `BroadPhaseMultiSap`.
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- The kinematic character controller autostepping is now disabled by default.
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- Add `KinematicCharacterController::normal_nudge_factor` used to help getting the character unstuck
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due to rounding errors.
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- Rename `TOI` to `ShapeCastHit`.
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- Rename many fields from `toi` to `time_of_impact`.
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- The `QueryPipeline::cast_shape` method now takes a `ShapeCastOptions` instead of the `max_toi`
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and `stop_at_penetration` parameters. This allows a couple of extra configurations, including the
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ability to have the shape-cast target a specific distance instead of actual shape overlap.
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## v0.18.0 (24 Jan. 2024)
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## v0.18.0 (24 Jan. 2024)
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