Release v0.17.1
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## v0.17.1 (22 Jan. 2022)
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### Fix
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- Fix bug resulting in dynamic rigid-bodies acting as kinematic bodies after being disabled and then re-enabled.
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## v0.17.0 (15 Jan. 2022)
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### Added
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[package]
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name = "rapier2d-f64"
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version = "0.17.0"
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version = "0.17.1"
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authors = [ "Sébastien Crozet <developer@crozet.re>" ]
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description = "2-dimensional physics engine in Rust."
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documentation = "http://docs.rs/rapier2d"
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@@ -1,6 +1,6 @@
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[package]
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name = "rapier2d"
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version = "0.17.0"
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version = "0.17.1"
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authors = [ "Sébastien Crozet <developer@crozet.re>" ]
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description = "2-dimensional physics engine in Rust."
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documentation = "http://docs.rs/rapier2d"
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@@ -1,6 +1,6 @@
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[package]
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name = "rapier3d-f64"
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version = "0.17.0"
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version = "0.17.1"
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authors = [ "Sébastien Crozet <developer@crozet.re>" ]
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description = "3-dimensional physics engine in Rust."
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documentation = "http://docs.rs/rapier3d"
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@@ -1,6 +1,6 @@
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[package]
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name = "rapier3d"
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version = "0.17.0"
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version = "0.17.1"
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authors = [ "Sébastien Crozet <developer@crozet.re>" ]
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description = "3-dimensional physics engine in Rust."
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documentation = "http://docs.rs/rapier3d"
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