Start implementing ray-casting.

This adds a QueryPipeline structure responsible for scene queries.
Currently this structure is able to perform a brute-force ray-cast.
This commit also includes the beginning of implementation of a SIMD-based acceleration structure which will be used for these scene queries in the future.
This commit is contained in:
Sébastien Crozet
2020-09-08 21:18:17 +02:00
committed by Crozet Sébastien
parent 99f28ba4b4
commit 3c85a6ac41
10 changed files with 528 additions and 42 deletions

View File

@@ -1,11 +1,12 @@
use crate::dynamics::{MassProperties, RigidBodyHandle, RigidBodySet};
use crate::geometry::{
Ball, Capsule, ColliderGraphIndex, Contact, Cuboid, HeightField, InteractionGraph, Polygon,
Proximity, Triangle, Trimesh,
Proximity, Ray, RayIntersection, Triangle, Trimesh,
};
use crate::math::{AngVector, Isometry, Point, Rotation, Vector};
use na::Point3;
use ncollide::bounding_volume::{HasBoundingVolume, AABB};
use ncollide::query::RayCast;
use num::Zero;
#[derive(Clone)]
@@ -97,6 +98,46 @@ impl Shape {
Shape::HeightField(heightfield) => heightfield.bounding_volume(position),
}
}
/// Computes the first intersection point between a ray in this collider.
///
/// Some shapes are not supported yet and will always return `None`.
///
/// # Parameters
/// - `position`: the position of this shape.
/// - `ray`: the ray to cast.
/// - `max_toi`: the maximum time-of-impact that can be reported by this cast. This effectively
/// limits the length of the ray to `ray.dir.norm() * max_toi`. Use `f32::MAX` for an unbounded ray.
pub fn cast_ray(
&self,
position: &Isometry<f32>,
ray: &Ray,
max_toi: f32,
) -> Option<RayIntersection> {
match self {
Shape::Ball(ball) => ball.toi_and_normal_with_ray(position, ray, max_toi, true),
Shape::Polygon(_poly) => None,
Shape::Capsule(caps) => {
let pos = position * caps.transform_wrt_y();
let caps = ncollide::shape::Capsule::new(caps.half_height(), caps.radius);
caps.toi_and_normal_with_ray(&pos, ray, max_toi, true)
}
Shape::Cuboid(cuboid) => cuboid.toi_and_normal_with_ray(position, ray, max_toi, true),
#[cfg(feature = "dim2")]
Shape::Triangle(triangle) => {
// This is not implemented yet in 2D.
None
}
#[cfg(feature = "dim3")]
Shape::Triangle(triangle) => {
triangle.toi_and_normal_with_ray(position, ray, max_toi, true)
}
Shape::Trimesh(_trimesh) => None,
Shape::HeightField(heightfield) => {
heightfield.toi_and_normal_with_ray(position, ray, max_toi, true)
}
}
}
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
@@ -353,6 +394,12 @@ impl ColliderBuilder {
self
}
/// Sets the restitution coefficient of the collider this builder will build.
pub fn restitution(mut self, restitution: f32) -> Self {
self.restitution = restitution;
self
}
/// Sets the density of the collider this builder will build.
pub fn density(mut self, density: f32) -> Self {
self.density = Some(density);

View File

@@ -36,6 +36,10 @@ pub type AABB = ncollide::bounding_volume::AABB<f32>;
pub type ContactEvent = ncollide::pipeline::ContactEvent<ColliderHandle>;
/// Event triggered when a sensor collider starts or stop being in proximity with another collider (sensor or not).
pub type ProximityEvent = ncollide::pipeline::ProximityEvent<ColliderHandle>;
/// A ray that can be cast against colliders.
pub type Ray = ncollide::query::Ray<f32>;
/// The intersection between a ray and a collider.
pub type RayIntersection = ncollide::query::RayIntersection<f32>;
#[cfg(feature = "simd-is-enabled")]
pub(crate) use self::ball::WBall;
@@ -48,7 +52,6 @@ pub(crate) use self::contact_generator::{clip_segments, clip_segments_with_norma
pub(crate) use self::narrow_phase::ContactManifoldIndex;
#[cfg(feature = "dim3")]
pub(crate) use self::polyhedron_feature3d::PolyhedronFace;
#[cfg(feature = "simd-is-enabled")]
pub(crate) use self::waabb::WAABB;
//pub(crate) use self::z_order::z_cmp_floats;
@@ -75,6 +78,5 @@ mod proximity_detector;
pub(crate) mod sat;
pub(crate) mod triangle;
mod trimesh;
#[cfg(feature = "simd-is-enabled")]
mod waabb;
//mod z_order;

View File

@@ -1,15 +1,27 @@
#[cfg(feature = "serde-serialize")]
use crate::math::DIM;
use crate::math::{Point, SimdBool, SimdFloat, SIMD_WIDTH};
use crate::math::{Point, SIMD_WIDTH};
use ncollide::bounding_volume::AABB;
use simba::simd::{SimdPartialOrd, SimdValue};
#[cfg(feature = "simd-is-enabled")]
use {
crate::math::{SimdBool, SimdFloat},
simba::simd::{SimdPartialOrd, SimdValue},
};
#[derive(Debug, Copy, Clone)]
#[cfg(feature = "simd-is-enabled")]
pub(crate) struct WAABB {
pub mins: Point<SimdFloat>,
pub maxs: Point<SimdFloat>,
}
#[derive(Debug, Copy, Clone)]
#[cfg(not(feature = "simd-is-enabled"))]
pub(crate) struct WAABB {
pub mins: [Point<f32>; SIMD_WIDTH],
pub maxs: [Point<f32>; SIMD_WIDTH],
}
#[cfg(feature = "serde-serialize")]
impl serde::Serialize for WAABB {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
@@ -18,16 +30,24 @@ impl serde::Serialize for WAABB {
{
use serde::ser::SerializeStruct;
#[cfg(feature = "simd-is-enabled")]
let mins: Point<[f32; SIMD_WIDTH]> = Point::from(
self.mins
.coords
.map(|e| array![|ii| e.extract(ii); SIMD_WIDTH]),
);
#[cfg(feature = "simd-is-enabled")]
let maxs: Point<[f32; SIMD_WIDTH]> = Point::from(
self.maxs
.coords
.map(|e| array![|ii| e.extract(ii); SIMD_WIDTH]),
);
#[cfg(not(feature = "simd-is-enabled"))]
let mins = self.mins;
#[cfg(not(feature = "simd-is-enabled"))]
let maxs = self.maxs;
let mut waabb = serializer.serialize_struct("WAABB", 2)?;
waabb.serialize_field("mins", &mins)?;
waabb.serialize_field("maxs", &maxs)?;
@@ -52,6 +72,7 @@ impl<'de> serde::Deserialize<'de> for WAABB {
)
}
#[cfg(feature = "simd-is-enabled")]
fn visit_seq<A>(self, mut seq: A) -> Result<Self::Value, A::Error>
where
A: serde::de::SeqAccess<'de>,
@@ -66,17 +87,36 @@ impl<'de> serde::Deserialize<'de> for WAABB {
let maxs = Point::from(maxs.coords.map(|e| SimdFloat::from(e)));
Ok(WAABB { mins, maxs })
}
#[cfg(not(feature = "simd-is-enabled"))]
fn visit_seq<A>(self, mut seq: A) -> Result<Self::Value, A::Error>
where
A: serde::de::SeqAccess<'de>,
{
let mins = seq
.next_element()?
.ok_or_else(|| serde::de::Error::invalid_length(0, &self))?;
let maxs = seq
.next_element()?
.ok_or_else(|| serde::de::Error::invalid_length(1, &self))?;
Ok(WAABB { mins, maxs })
}
}
deserializer.deserialize_struct("WAABB", &["mins", "maxs"], Visitor {})
}
}
#[cfg(feature = "simd-is-enabled")]
impl WAABB {
pub fn new(mins: Point<SimdFloat>, maxs: Point<SimdFloat>) -> Self {
Self { mins, maxs }
}
pub fn new_invalid() -> Self {
Self::splat(AABB::new_invalid())
}
pub fn splat(aabb: AABB<f32>) -> Self {
Self {
mins: Point::splat(aabb.mins),
@@ -103,6 +143,7 @@ impl WAABB {
}
}
#[cfg(feature = "simd-is-enabled")]
impl From<[AABB<f32>; SIMD_WIDTH]> for WAABB {
fn from(aabbs: [AABB<f32>; SIMD_WIDTH]) -> Self {
let mins = array![|ii| aabbs[ii].mins; SIMD_WIDTH];
@@ -114,3 +155,51 @@ impl From<[AABB<f32>; SIMD_WIDTH]> for WAABB {
}
}
}
#[cfg(not(feature = "simd-is-enabled"))]
impl WAABB {
pub fn new_invalid() -> Self {
Self::splat(AABB::new_invalid())
}
pub fn splat(aabb: AABB<f32>) -> Self {
Self {
mins: [aabb.mins; SIMD_WIDTH],
maxs: [aabb.maxs; SIMD_WIDTH],
}
}
#[cfg(feature = "dim2")]
pub fn intersects_lanewise(&self, other: &WAABB) -> [bool; SIMD_WIDTH] {
array![|ii|
self.mins[ii].x <= other.maxs[ii].x
&& other.mins[ii].x <= self.maxs[ii].x
&& self.mins[ii].y <= other.maxs[ii].y
&& other.mins[ii].y <= self.maxs[ii].y
; SIMD_WIDTH
]
}
#[cfg(feature = "dim3")]
pub fn intersects_lanewise(&self, other: &WAABB) -> [bool; SIMD_WIDTH] {
array![|ii|
self.mins[ii].x <= other.maxs[ii].x
&& other.mins[ii].x <= self.maxs[ii].x
&& self.mins[ii].y <= other.maxs[ii].y
&& other.mins[ii].y <= self.maxs[ii].y
&& self.mins[ii].z <= other.maxs[ii].z
&& other.mins[ii].z <= self.maxs[ii].z
; SIMD_WIDTH
]
}
}
#[cfg(not(feature = "simd-is-enabled"))]
impl From<[AABB<f32>; SIMD_WIDTH]> for WAABB {
fn from(aabbs: [AABB<f32>; SIMD_WIDTH]) -> Self {
let mins = array![|ii| aabbs[ii].mins; SIMD_WIDTH];
let maxs = array![|ii| aabbs[ii].maxs; SIMD_WIDTH];
WAABB { mins, maxs }
}
}