Add restitution.

This commit is contained in:
Crozet Sébastien
2020-11-03 11:21:06 +01:00
parent a38fdc101d
commit 502be0245c
10 changed files with 152 additions and 12 deletions

View File

@@ -161,7 +161,7 @@ impl Box2dWorld {
let center = na_vec_to_b2_vec(collider.position_wrt_parent().translation.vector);
let mut fixture_def = b2::FixtureDef::new();
fixture_def.restitution = 0.0;
fixture_def.restitution = collider.restitution;
fixture_def.friction = collider.friction;
fixture_def.density = collider.density();
fixture_def.is_sensor = collider.is_sensor();

View File

@@ -45,7 +45,7 @@ impl NPhysicsWorld {
let force_generators = DefaultForceGeneratorSet::new();
for (rapier_handle, rb) in bodies.iter() {
// let material = physics.create_material(rb.collider.friction, rb.collider.friction, 0.0);
// let material = physics.create_material(rb.collider.friction, rb.collider.friction, 0.0);
let nphysics_rb = RigidBodyDesc::new().position(rb.position).build();
let nphysics_rb_handle = nphysics_bodies.insert(nphysics_rb);