feat: switch to the new Bvh from parry for the broad-phase (#853)

* feat: switch to the new Bvh from parry for the broad-phase

* chore: cargo fmt + update testbed

* chore: remove the multi-grid SAP broad-phase

* fix soft-ccd handling in broad-phase

* Fix contact cleanup in broad-phase after collider removal

* chore: clippy fixes

* fix CCD regression

* chore: update changelog

* fix build with the parallel feature enabled

* chore: remove the now useless broad-phase proxy index from colliders

* fix tests
This commit is contained in:
Sébastien Crozet
2025-07-11 22:36:40 +02:00
committed by GitHub
parent 86a257d4f1
commit 95bd6fcfeb
212 changed files with 2140 additions and 3953 deletions

View File

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use rapier_testbed3d::Testbed;
use rapier3d::prelude::*;
pub fn init_world(testbed: &mut Testbed) {
/*
* World
*/
let mut bodies = RigidBodySet::new();
let mut colliders = ColliderSet::new();
let impulse_joints = ImpulseJointSet::new();
let multibody_joints = MultibodyJointSet::new();
/*
* Create the balls
*/
let num = 30;
let rad = 1.0;
let shift = rad * 6.0 + 1.0;
let centerx = shift * (num as f32) / 2.0;
let centery = shift * (num as f32) / 2.0;
let centerz = shift * (num as f32) / 2.0;
for i in 0..num {
for j in 0usize..num {
for k in 0..num {
let x = i as f32 * shift - centerx;
let y = j as f32 * shift - centery;
let z = k as f32 * shift - centerz;
// Build the rigid body.
let velocity = Vector::new(
rand::random::<f32>() - 0.5,
rand::random::<f32>() - 0.5,
rand::random::<f32>() - 0.5,
) * 30.0;
let rigid_body = RigidBodyBuilder::new(RigidBodyType::KinematicVelocityBased)
.translation(vector![x, y, z])
.linvel(velocity);
let handle = bodies.insert(rigid_body);
let collider = ColliderBuilder::ball(rad);
colliders.insert_with_parent(collider, handle, &mut bodies);
}
}
}
testbed.add_callback(move |_, physics, _, _| {
for (_, rb) in physics.bodies.iter_mut() {
let mut linvel = *rb.linvel();
for dim in 0..3 {
if (linvel[dim] > 0.0 && rb.translation()[dim] > (shift * num as f32) / 2.0)
|| (linvel[dim] < 0.0 && rb.translation()[dim] < -(shift * num as f32) / 2.0)
{
linvel[dim] = -linvel[dim];
}
}
rb.set_linvel(linvel, false);
}
});
/*
* Set up the testbed.
*/
testbed.set_world(bodies, colliders, impulse_joints, multibody_joints);
testbed.look_at(point![100.0, 100.0, 100.0], Point::origin());
}