Release v0.9.1
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## v0.9.1
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### Added
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- Add `rapier::prelude::nalgebra` so that the `vector!` and `point!` macros work out-of-the-box after importing
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the prelude: `use rapier::prelude::*`
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## v0.9.0
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The user-guide has been fully rewritten and is now exhaustive! Check it out on [rapier.rs](https://rapier.rs/)
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[package]
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name = "rapier2d-f64"
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version = "0.9.0"
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version = "0.9.1"
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authors = [ "Sébastien Crozet <developer@crozet.re>" ]
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description = "2-dimensional physics engine in Rust."
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documentation = "http://docs.rs/rapier2d"
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[package]
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name = "rapier2d"
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version = "0.9.0"
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version = "0.9.1"
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authors = [ "Sébastien Crozet <developer@crozet.re>" ]
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description = "2-dimensional physics engine in Rust."
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documentation = "http://docs.rs/rapier2d"
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@@ -1,6 +1,6 @@
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[package]
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name = "rapier3d-f64"
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version = "0.9.0"
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version = "0.9.1"
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authors = [ "Sébastien Crozet <developer@crozet.re>" ]
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description = "3-dimensional physics engine in Rust."
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documentation = "http://docs.rs/rapier3d"
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@@ -1,6 +1,6 @@
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[package]
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name = "rapier3d"
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version = "0.9.0"
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version = "0.9.1"
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authors = [ "Sébastien Crozet <developer@crozet.re>" ]
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description = "3-dimensional physics engine in Rust."
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documentation = "http://docs.rs/rapier3d"
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