Release v0.1.3

This commit is contained in:
Sébastien Crozet
2020-08-27 09:07:57 +02:00
parent 3b000f90bf
commit cc05bad041
3 changed files with 5 additions and 2 deletions

3
CHANGELOG Normal file
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## v0.2.0 - WIP
- Fix a crash happening when removing a rigid-body with a collider, stepping the simulation, adding another rigid-body
with a collider, and stepping the simulation again.

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# Name idea: bident for 2D and trident for 3D
[package]
name = "rapier2d"
version = "0.1.2"
version = "0.1.3"
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
description = "2-dimensional physics engine in Rust."
documentation = "http://docs.rs/rapier2d"

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# Name idea: bident for 2D and trident for 3D
[package]
name = "rapier3d"
version = "0.1.2"
version = "0.1.3"
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
description = "3-dimensional physics engine in Rust."
documentation = "http://docs.rs/rapier3d"