Add some segment/triangle SAT functions.

This commit is contained in:
Crozet Sébastien
2020-10-27 09:08:23 +01:00
parent df8e2fb9fe
commit dbdd797d59

View File

@@ -1,8 +1,20 @@
use crate::geometry::{cuboid, Cuboid, Polygon, Triangle};
use crate::geometry::{cuboid, Cuboid, Polygon, Segment, Triangle};
use crate::math::{Isometry, Point, Vector, DIM};
use crate::utils::WSign;
use na::Unit;
use ncollide::shape::{Segment, SupportMap};
use ncollide::shape::SupportMap;
#[allow(dead_code)]
pub fn support_map_support_map_compute_separation(
sm1: &impl SupportMap<f32>,
sm2: &impl SupportMap<f32>,
m12: &Isometry<f32>,
dir1: &Unit<Vector<f32>>,
) -> f32 {
let p1 = sm1.local_support_point_toward(dir1);
let p2 = sm2.support_point_toward(m12, &-*dir1);
(p2 - p1).dot(dir1)
}
#[allow(dead_code)]
pub fn polygon_polygon_compute_separation_features(
@@ -128,7 +140,6 @@ pub fn cuboid_cuboid_find_local_separating_normal_oneway(
*
*
*/
#[cfg(feature = "dim3")]
pub fn cube_support_map_compute_separation_wrt_local_line<S: SupportMap<f32>>(
cube1: &Cuboid,
@@ -207,7 +218,7 @@ pub fn cube_triangle_find_local_separating_edge_twoway(
#[cfg(feature = "dim3")]
pub fn cube_segment_find_local_separating_edge_twoway(
cube1: &Cuboid,
segment2: &Segment<f32>,
segment2: &Segment,
pos12: &Isometry<f32>,
pos21: &Isometry<f32>,
) -> (f32, Vector<f32>) {
@@ -293,3 +304,66 @@ pub fn segment_cuboid_find_local_separating_normal_oneway(
) -> (f32, Vector<f32>) {
point_cuboid_find_local_separating_normal_oneway(segment1.a, segment1.normal(), shape2, pos12)
}
/*
* Capsules
*/
#[cfg(feature = "dim3")]
pub fn triangle_segment_find_local_separating_normal_oneway(
triangle1: &Triangle,
segment2: &Segment,
m12: &Isometry<f32>,
) -> (f32, Vector<f32>) {
if let Some(dir) = triangle1.normal() {
let p2a = segment2.support_point_toward(m12, &-dir);
let p2b = segment2.support_point_toward(m12, &dir);
let sep_a = (p2a - triangle1.a).dot(&dir);
let sep_b = -(p2b - triangle1.a).dot(&dir);
if sep_a >= sep_b {
(sep_a, *dir)
} else {
(sep_b, -*dir)
}
} else {
(-f32::MAX, Vector::zeros())
}
}
#[cfg(feature = "dim3")]
pub fn segment_triangle_find_local_separating_edge(
segment1: &Segment,
triangle2: &Triangle,
pos12: &Isometry<f32>,
) -> (f32, Vector<f32>) {
let x2 = pos12 * (triangle2.b - triangle2.a);
let y2 = pos12 * (triangle2.c - triangle2.b);
let z2 = pos12 * (triangle2.a - triangle2.c);
let dir1 = segment1.scaled_direction();
let crosses1 = [dir1.cross(&x2), dir1.cross(&y2), dir1.cross(&z2)];
let axes1 = [
crosses1[0],
crosses1[1],
crosses1[2],
-crosses1[0],
-crosses1[1],
-crosses1[2],
];
let mut max_separation = -f32::MAX;
let mut sep_dir = axes1[0];
for axis1 in &axes1 {
if let Some(axis1) = Unit::try_new(*axis1, 0.0) {
let sep =
support_map_support_map_compute_separation(segment1, triangle2, pos12, &axis1);
if sep > max_separation {
max_separation = sep;
sep_dir = *axis1;
}
}
}
(max_separation, sep_dir)
}