Tweak prediction

This commit is contained in:
Jan Nils Ferner
2023-01-27 17:11:36 +01:00
parent 22e92711d9
commit de42b77971

View File

@@ -356,7 +356,7 @@ impl KinematicCharacterController {
}
fn predict_ground(&self, up_extends: Real) -> Real {
self.offset.eval(up_extends) * 1.1
self.offset.eval(up_extends) * 1.4
}
fn detect_grounded_status_and_apply_friction(