Sébastien Crozet
95bd6fcfeb
feat: switch to the new Bvh from parry for the broad-phase ( #853 )
...
* feat: switch to the new Bvh from parry for the broad-phase
* chore: cargo fmt + update testbed
* chore: remove the multi-grid SAP broad-phase
* fix soft-ccd handling in broad-phase
* Fix contact cleanup in broad-phase after collider removal
* chore: clippy fixes
* fix CCD regression
* chore: update changelog
* fix build with the parallel feature enabled
* chore: remove the now useless broad-phase proxy index from colliders
* fix tests
2025-07-11 22:36:40 +02:00
Sébastien Crozet
a9e3441ecd
Rename rigid-body static to fixed
2022-03-20 21:49:16 +01:00
Sébastien Crozet
fb20d72ee2
Joint API and joint motors improvements
2022-03-20 21:49:16 +01:00
Sébastien Crozet
f74b8401ad
Implement multibody joints and the new solver
2022-01-02 16:58:36 +01:00
Crozet Sébastien
1bef66fea9
Add prelude + use vectors for setting linvel/translation in builders
2021-05-25 11:00:13 +02:00
Crozet Sébastien
1a84bf2af3
Replace Kiss3d by Bevy for the testbed renderer.
2021-05-16 17:49:20 +02:00
Crozet Sébastien
c32da78f2a
Split rigid-bodies and colliders into multiple components
2021-04-26 18:00:50 +02:00
rezural
5ca82eeaee
enable graphics and windows related code in examples
2021-01-03 19:56:53 +11:00
rezural
34e79e9afc
unify callbacks with & without graphics & window
2021-01-02 16:46:52 +11:00
rezural
6f508e5d04
remove redundant time :f32 from harness callbacks. it can be access via run_state.time
2020-12-31 15:23:25 +11:00
rezural
f782013947
make examples compile, code that accessed window & graphics via the callback is currently disabled, until that is added back in
2020-12-31 13:24:29 +11:00
Crozet Sébastien
a072d4056a
Rename RigidBodyBuilder::principal_inertia -> principal_angular_inertia for clarity.
2020-12-01 15:07:04 +01:00
Crozet Sébastien
391bcf372a
Fix collider insertion/removal tracking.
2020-11-26 11:41:54 +01:00
Crozet Sébastien
f293dc6024
Fix bogus collider removal in the broad-phase.
2020-11-26 11:40:59 +01:00