108a2a18d689e29990a6610341a91921f30253da
* feat: add a PID controller implementation * feat: add small rigid-body utilities + test interpolation test * fix: make scrolling weaker on macos * feat: add the option to use the PID controller in the character controller demo. * feat: add a stateless PD controller * feat(rapier_testbed): cleanup & support PidController in 2D too * chore: add comments for the PD and PID controllers * chore: update changelog * feat: rename PidErrors to PdErrors which is more accurate * fix cargo doc * chore: remove dead code * chore: make test module non-pub
2D and 3D physics engines for the Rust programming language.
What is Rapier?
Rapier is a set of 2D and 3D physics engines for games, animation, and robotics. These crates
are rapier2d, rapier3d, rapier2d-f64, and rapier3d-f64. They are written with the Rust
programming language, by the Dimforge organization. It is forever free
and open-source!
Getting started
The easiest way to get started with Rapier is to:
- Read the user-guides.
- Play with the examples:
cargo run --release --bin all_examples2andcargo run --release --bin all_examples3. Their source code are available on theexamples2d/andexamples3d/directory. - Don't hesitate to ask for help on Discord, or by opening an issue on GitHub.
Resources and discussions
- Dimforge: See all the open-source projects we are working on! Follow our announcements on our blog.
- User guide: Learn to use Rapier in your project by reading the official User Guides.
- Discord: Come chat with us, get help, suggest features, on Discord!
- NPM packages: Check out our NPM packages for Rapier, if you need to use it with JavaScript/Typescript.
Please make sure to familiarize yourself with our Code of Conduct and our Contribution Guidelines before contributing or participating in discussions with the community.
Description
Languages
Rust
99.6%
Shell
0.4%