* feat: switch to the new Bvh from parry for the broad-phase * chore: cargo fmt + update testbed * chore: remove the multi-grid SAP broad-phase * fix soft-ccd handling in broad-phase * Fix contact cleanup in broad-phase after collider removal * chore: clippy fixes * fix CCD regression * chore: update changelog * fix build with the parallel feature enabled * chore: remove the now useless broad-phase proxy index from colliders * fix tests
408 lines
15 KiB
Rust
408 lines
15 KiB
Rust
use parry::utils::hashset::HashSet;
|
|
|
|
use super::ImpulseJoint;
|
|
use crate::geometry::{InteractionGraph, RigidBodyGraphIndex, TemporaryInteractionIndex};
|
|
|
|
use crate::data::Coarena;
|
|
use crate::data::arena::Arena;
|
|
use crate::dynamics::{GenericJoint, IslandManager, RigidBodyHandle, RigidBodySet};
|
|
|
|
/// The unique identifier of a joint added to the joint set.
|
|
/// The unique identifier of a collider added to a collider set.
|
|
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
|
|
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
|
#[repr(transparent)]
|
|
pub struct ImpulseJointHandle(pub crate::data::arena::Index);
|
|
|
|
impl ImpulseJointHandle {
|
|
/// Converts this handle into its (index, generation) components.
|
|
pub fn into_raw_parts(self) -> (u32, u32) {
|
|
self.0.into_raw_parts()
|
|
}
|
|
|
|
/// Reconstructs an handle from its (index, generation) components.
|
|
pub fn from_raw_parts(id: u32, generation: u32) -> Self {
|
|
Self(crate::data::arena::Index::from_raw_parts(id, generation))
|
|
}
|
|
|
|
/// An always-invalid joint handle.
|
|
pub fn invalid() -> Self {
|
|
Self(crate::data::arena::Index::from_raw_parts(
|
|
crate::INVALID_U32,
|
|
crate::INVALID_U32,
|
|
))
|
|
}
|
|
}
|
|
|
|
pub(crate) type JointIndex = usize;
|
|
pub(crate) type JointGraphEdge = crate::data::graph::Edge<ImpulseJoint>;
|
|
|
|
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
|
|
#[derive(Clone, Default, Debug)]
|
|
/// A set of impulse_joints that can be handled by a physics `World`.
|
|
pub struct ImpulseJointSet {
|
|
rb_graph_ids: Coarena<RigidBodyGraphIndex>,
|
|
/// Map joint handles to edge ids on the graph.
|
|
joint_ids: Arena<TemporaryInteractionIndex>,
|
|
joint_graph: InteractionGraph<RigidBodyHandle, ImpulseJoint>,
|
|
/// A set of rigid-body handles to wake-up during the next timestep.
|
|
pub(crate) to_wake_up: HashSet<RigidBodyHandle>,
|
|
}
|
|
|
|
impl ImpulseJointSet {
|
|
/// Creates a new empty set of impulse_joints.
|
|
pub fn new() -> Self {
|
|
Self {
|
|
rb_graph_ids: Coarena::new(),
|
|
joint_ids: Arena::new(),
|
|
joint_graph: InteractionGraph::new(),
|
|
to_wake_up: HashSet::default(),
|
|
}
|
|
}
|
|
|
|
/// The number of impulse_joints on this set.
|
|
pub fn len(&self) -> usize {
|
|
self.joint_graph.graph.edges.len()
|
|
}
|
|
|
|
/// `true` if there are no impulse_joints in this set.
|
|
pub fn is_empty(&self) -> bool {
|
|
self.joint_graph.graph.edges.is_empty()
|
|
}
|
|
|
|
/// Retrieve the joint graph where edges are impulse_joints and nodes are rigid body handles.
|
|
pub fn joint_graph(&self) -> &InteractionGraph<RigidBodyHandle, ImpulseJoint> {
|
|
&self.joint_graph
|
|
}
|
|
|
|
/// Iterates through all the joints between two rigid-bodies.
|
|
pub fn joints_between(
|
|
&self,
|
|
body1: RigidBodyHandle,
|
|
body2: RigidBodyHandle,
|
|
) -> impl Iterator<Item = (ImpulseJointHandle, &ImpulseJoint)> {
|
|
self.rb_graph_ids
|
|
.get(body1.0)
|
|
.zip(self.rb_graph_ids.get(body2.0))
|
|
.into_iter()
|
|
.flat_map(move |(id1, id2)| self.joint_graph.interaction_pair(*id1, *id2).into_iter())
|
|
.map(|inter| (inter.2.handle, inter.2))
|
|
}
|
|
|
|
/// Iterates through all the impulse joints attached to the given rigid-body.
|
|
pub fn attached_joints(
|
|
&self,
|
|
body: RigidBodyHandle,
|
|
) -> impl Iterator<
|
|
Item = (
|
|
RigidBodyHandle,
|
|
RigidBodyHandle,
|
|
ImpulseJointHandle,
|
|
&ImpulseJoint,
|
|
),
|
|
> {
|
|
self.rb_graph_ids
|
|
.get(body.0)
|
|
.into_iter()
|
|
.flat_map(move |id| self.joint_graph.interactions_with(*id))
|
|
.map(|inter| (inter.0, inter.1, inter.2.handle, inter.2))
|
|
}
|
|
|
|
/// Iterates through all the impulse joints attached to the given rigid-body.
|
|
pub fn map_attached_joints_mut(
|
|
&mut self,
|
|
body: RigidBodyHandle,
|
|
mut f: impl FnMut(RigidBodyHandle, RigidBodyHandle, ImpulseJointHandle, &mut ImpulseJoint),
|
|
) {
|
|
self.rb_graph_ids.get(body.0).into_iter().for_each(|id| {
|
|
for inter in self.joint_graph.interactions_with_mut(*id) {
|
|
(f)(inter.0, inter.1, inter.3.handle, inter.3)
|
|
}
|
|
})
|
|
}
|
|
|
|
/// Iterates through all the enabled impulse joints attached to the given rigid-body.
|
|
pub fn attached_enabled_joints(
|
|
&self,
|
|
body: RigidBodyHandle,
|
|
) -> impl Iterator<
|
|
Item = (
|
|
RigidBodyHandle,
|
|
RigidBodyHandle,
|
|
ImpulseJointHandle,
|
|
&ImpulseJoint,
|
|
),
|
|
> {
|
|
self.attached_joints(body)
|
|
.filter(|inter| inter.3.data.is_enabled())
|
|
}
|
|
|
|
/// Is the given joint handle valid?
|
|
pub fn contains(&self, handle: ImpulseJointHandle) -> bool {
|
|
self.joint_ids.contains(handle.0)
|
|
}
|
|
|
|
/// Gets the joint with the given handle.
|
|
pub fn get(&self, handle: ImpulseJointHandle) -> Option<&ImpulseJoint> {
|
|
let id = self.joint_ids.get(handle.0)?;
|
|
self.joint_graph.graph.edge_weight(*id)
|
|
}
|
|
|
|
/// Gets a mutable reference to the joint with the given handle.
|
|
pub fn get_mut(
|
|
&mut self,
|
|
handle: ImpulseJointHandle,
|
|
wake_up_connected_bodies: bool,
|
|
) -> Option<&mut ImpulseJoint> {
|
|
let id = self.joint_ids.get(handle.0)?;
|
|
let joint = self.joint_graph.graph.edge_weight_mut(*id);
|
|
if wake_up_connected_bodies {
|
|
if let Some(joint) = &joint {
|
|
self.to_wake_up.insert(joint.body1);
|
|
self.to_wake_up.insert(joint.body2);
|
|
}
|
|
}
|
|
joint
|
|
}
|
|
|
|
/// Gets the joint with the given handle without a known generation.
|
|
///
|
|
/// This is useful when you know you want the joint at index `i` but
|
|
/// don't know what is its current generation number. Generation numbers are
|
|
/// used to protect from the ABA problem because the joint position `i`
|
|
/// are recycled between two insertion and a removal.
|
|
///
|
|
/// Using this is discouraged in favor of `self.get(handle)` which does not
|
|
/// suffer form the ABA problem.
|
|
pub fn get_unknown_gen(&self, i: u32) -> Option<(&ImpulseJoint, ImpulseJointHandle)> {
|
|
let (id, handle) = self.joint_ids.get_unknown_gen(i)?;
|
|
Some((
|
|
self.joint_graph.graph.edge_weight(*id)?,
|
|
ImpulseJointHandle(handle),
|
|
))
|
|
}
|
|
|
|
/// Gets a mutable reference to the joint with the given handle without a known generation.
|
|
///
|
|
/// This is useful when you know you want the joint at position `i` but
|
|
/// don't know what is its current generation number. Generation numbers are
|
|
/// used to protect from the ABA problem because the joint position `i`
|
|
/// are recycled between two insertion and a removal.
|
|
///
|
|
/// Using this is discouraged in favor of `self.get_mut(handle)` which does not
|
|
/// suffer form the ABA problem.
|
|
pub fn get_unknown_gen_mut(
|
|
&mut self,
|
|
i: u32,
|
|
) -> Option<(&mut ImpulseJoint, ImpulseJointHandle)> {
|
|
let (id, handle) = self.joint_ids.get_unknown_gen(i)?;
|
|
Some((
|
|
self.joint_graph.graph.edge_weight_mut(*id)?,
|
|
ImpulseJointHandle(handle),
|
|
))
|
|
}
|
|
|
|
/// Iterates through all the joint on this set.
|
|
pub fn iter(&self) -> impl Iterator<Item = (ImpulseJointHandle, &ImpulseJoint)> {
|
|
self.joint_graph
|
|
.graph
|
|
.edges
|
|
.iter()
|
|
.map(|e| (e.weight.handle, &e.weight))
|
|
}
|
|
|
|
/// Iterates mutably through all the joint on this set.
|
|
pub fn iter_mut(&mut self) -> impl Iterator<Item = (ImpulseJointHandle, &mut ImpulseJoint)> {
|
|
self.joint_graph
|
|
.graph
|
|
.edges
|
|
.iter_mut()
|
|
.map(|e| (e.weight.handle, &mut e.weight))
|
|
}
|
|
|
|
// /// The set of impulse_joints as an array.
|
|
// pub(crate) fn impulse_joints(&self) -> &[JointGraphEdge] {
|
|
// // self.joint_graph
|
|
// // .graph
|
|
// // .edges
|
|
// // .iter_mut()
|
|
// // .map(|e| &mut e.weight)
|
|
// }
|
|
|
|
// #[cfg(not(feature = "parallel"))]
|
|
#[allow(dead_code)] // That will likely be useful when we re-introduce intra-island parallelism.
|
|
pub(crate) fn joints_mut(&mut self) -> &mut [JointGraphEdge] {
|
|
&mut self.joint_graph.graph.edges[..]
|
|
}
|
|
|
|
#[cfg(feature = "parallel")]
|
|
pub(crate) fn joints_vec_mut(&mut self) -> &mut Vec<JointGraphEdge> {
|
|
&mut self.joint_graph.graph.edges
|
|
}
|
|
|
|
/// Inserts a new joint into this set and retrieve its handle.
|
|
///
|
|
/// If `wake_up` is set to `true`, then the bodies attached to this joint will be
|
|
/// automatically woken up during the next timestep.
|
|
#[profiling::function]
|
|
pub fn insert(
|
|
&mut self,
|
|
body1: RigidBodyHandle,
|
|
body2: RigidBodyHandle,
|
|
data: impl Into<GenericJoint>,
|
|
wake_up: bool,
|
|
) -> ImpulseJointHandle {
|
|
let data = data.into();
|
|
let handle = self.joint_ids.insert(0.into());
|
|
let joint = ImpulseJoint {
|
|
body1,
|
|
body2,
|
|
data,
|
|
impulses: na::zero(),
|
|
handle: ImpulseJointHandle(handle),
|
|
};
|
|
|
|
let default_id = InteractionGraph::<(), ()>::invalid_graph_index();
|
|
let mut graph_index1 = *self
|
|
.rb_graph_ids
|
|
.ensure_element_exist(joint.body1.0, default_id);
|
|
let mut graph_index2 = *self
|
|
.rb_graph_ids
|
|
.ensure_element_exist(joint.body2.0, default_id);
|
|
|
|
// NOTE: the body won't have a graph index if it does not
|
|
// have any joint attached.
|
|
if !InteractionGraph::<RigidBodyHandle, ImpulseJoint>::is_graph_index_valid(graph_index1) {
|
|
graph_index1 = self.joint_graph.graph.add_node(joint.body1);
|
|
self.rb_graph_ids.insert(joint.body1.0, graph_index1);
|
|
}
|
|
|
|
if !InteractionGraph::<RigidBodyHandle, ImpulseJoint>::is_graph_index_valid(graph_index2) {
|
|
graph_index2 = self.joint_graph.graph.add_node(joint.body2);
|
|
self.rb_graph_ids.insert(joint.body2.0, graph_index2);
|
|
}
|
|
|
|
self.joint_ids[handle] = self.joint_graph.add_edge(graph_index1, graph_index2, joint);
|
|
|
|
if wake_up {
|
|
self.to_wake_up.insert(body1);
|
|
self.to_wake_up.insert(body2);
|
|
}
|
|
|
|
ImpulseJointHandle(handle)
|
|
}
|
|
|
|
/// Retrieve all the enabled impulse joints happening between two active bodies.
|
|
// NOTE: this is very similar to the code from NarrowPhase::select_active_interactions.
|
|
pub(crate) fn select_active_interactions(
|
|
&self,
|
|
islands: &IslandManager,
|
|
bodies: &RigidBodySet,
|
|
out: &mut [Vec<JointIndex>],
|
|
) {
|
|
for out_island in &mut out[..islands.num_islands()] {
|
|
out_island.clear();
|
|
}
|
|
|
|
// FIXME: don't iterate through all the interactions.
|
|
for (i, edge) in self.joint_graph.graph.edges.iter().enumerate() {
|
|
let joint = &edge.weight;
|
|
let rb1 = &bodies[joint.body1];
|
|
let rb2 = &bodies[joint.body2];
|
|
|
|
if joint.data.is_enabled()
|
|
&& (rb1.is_dynamic() || rb2.is_dynamic())
|
|
&& (!rb1.is_dynamic() || !rb1.is_sleeping())
|
|
&& (!rb2.is_dynamic() || !rb2.is_sleeping())
|
|
{
|
|
let island_index = if !rb1.is_dynamic() {
|
|
rb2.ids.active_island_id
|
|
} else {
|
|
rb1.ids.active_island_id
|
|
};
|
|
|
|
out[island_index].push(i);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Removes a joint from this set.
|
|
///
|
|
/// If `wake_up` is set to `true`, then the bodies attached to this joint will be
|
|
/// automatically woken up.
|
|
#[profiling::function]
|
|
pub fn remove(&mut self, handle: ImpulseJointHandle, wake_up: bool) -> Option<ImpulseJoint> {
|
|
let id = self.joint_ids.remove(handle.0)?;
|
|
let endpoints = self.joint_graph.graph.edge_endpoints(id)?;
|
|
|
|
if wake_up {
|
|
if let Some(rb_handle) = self.joint_graph.graph.node_weight(endpoints.0) {
|
|
self.to_wake_up.insert(*rb_handle);
|
|
}
|
|
if let Some(rb_handle) = self.joint_graph.graph.node_weight(endpoints.1) {
|
|
self.to_wake_up.insert(*rb_handle);
|
|
}
|
|
}
|
|
|
|
let removed_joint = self.joint_graph.graph.remove_edge(id);
|
|
|
|
if let Some(edge) = self.joint_graph.graph.edge_weight(id) {
|
|
self.joint_ids[edge.handle.0] = id;
|
|
}
|
|
|
|
removed_joint
|
|
}
|
|
|
|
/// Deletes all the impulse_joints attached to the given rigid-body.
|
|
///
|
|
/// The provided rigid-body handle is not required to identify a rigid-body that
|
|
/// is still contained by the `bodies` component set.
|
|
/// Returns the (now invalid) handles of the removed impulse_joints.
|
|
#[profiling::function]
|
|
pub fn remove_joints_attached_to_rigid_body(
|
|
&mut self,
|
|
handle: RigidBodyHandle,
|
|
) -> Vec<ImpulseJointHandle> {
|
|
let mut deleted = vec![];
|
|
|
|
if let Some(deleted_id) = self
|
|
.rb_graph_ids
|
|
.remove(handle.0, InteractionGraph::<(), ()>::invalid_graph_index())
|
|
{
|
|
if InteractionGraph::<(), ()>::is_graph_index_valid(deleted_id) {
|
|
// We have to delete each joint one by one in order to:
|
|
// - Wake-up the attached bodies.
|
|
// - Update our Handle -> graph edge mapping.
|
|
// Delete the node.
|
|
let to_delete: Vec<_> = self
|
|
.joint_graph
|
|
.interactions_with(deleted_id)
|
|
.map(|e| (e.0, e.1, e.2.handle))
|
|
.collect();
|
|
for (h1, h2, to_delete_handle) in to_delete {
|
|
deleted.push(to_delete_handle);
|
|
let to_delete_edge_id = self.joint_ids.remove(to_delete_handle.0).unwrap();
|
|
self.joint_graph.graph.remove_edge(to_delete_edge_id);
|
|
|
|
// Update the id of the edge which took the place of the deleted one.
|
|
if let Some(j) = self.joint_graph.graph.edge_weight_mut(to_delete_edge_id) {
|
|
self.joint_ids[j.handle.0] = to_delete_edge_id;
|
|
}
|
|
|
|
// Wake up the attached bodies.
|
|
self.to_wake_up.insert(h1);
|
|
self.to_wake_up.insert(h2);
|
|
}
|
|
|
|
if let Some(other) = self.joint_graph.remove_node(deleted_id) {
|
|
// One rigid-body joint graph index may have been invalidated
|
|
// so we need to update it.
|
|
self.rb_graph_ids.insert(other.0, deleted_id);
|
|
}
|
|
}
|
|
}
|
|
|
|
deleted
|
|
}
|
|
}
|