Commit Graph

212 Commits

Author SHA1 Message Date
Rod Kay
ab36317bd2 opengl: Add texture animation. 2024-09-24 13:45:18 +10:00
Rod Kay
d0e3870346 opengl.texturing: Update shader 'frag.snippet' to allow models with multiple textures to selectively apply/unapply individual textures. 2024-09-23 17:08:36 +10:00
Rod Kay
f59512d51e opengl: Allow models with multiple textures to selectively apply/unapply individual textures. 2024-09-23 17:05:25 +10:00
Rod Kay
47b04dcc8f lace_environ: Add 'lace' as a project dependency. 2024-09-20 06:55:11 +10:00
Rod Kay
2556755436 lace.events: Rename 'destruct' to 'destroy'. 2024-09-16 22:54:42 +10:00
Rod Kay
875d556ab2 lace.make_subject.destroy: Destroy the 'Sender' if it has been enabled. 2024-09-16 22:54:14 +10:00
Rod Kay
44c1503013 box2d.object: Implement 'b2d_Object_apply_Torque_impulse' and 'b2d_Object_apply_Torque'. 2024-09-16 22:46:23 +10:00
Rod Kay
7898ee5f20 lace.events: Add 'event_Sender'. 2024-09-16 22:45:31 +10:00
Rod Kay
bb41976be9 gel.world.client.is_a_mirror: Log errors detected in tasks when fetching graphics and physics models from mirrored world. 2024-09-15 00:05:42 +10:00
Rod Kay
2a2872495d lace.dice.d6: Add more stock dice. 2024-09-14 00:45:45 +10:00
Rod Kay
cf536c084d lace.event_connector: Rid debug code. 2024-09-08 12:39:49 +10:00
Rod Kay
f93efaaa7c lace.event_connector.destruct: Revamp 'all_Connectors_are_idle'. 2024-09-04 20:29:08 +10:00
Rod Kay
90051c141c lace.event_connector.destruct: Wait til all connectors are idle before exiting. 2024-09-04 20:02:10 +10:00
Rod Kay
03f4aee58d gel.world.client: Use tasks to fetch physics models, graphics models and sprites from the server when mirroring the server world. 2024-08-28 21:07:44 +10:00
Rod Kay
e56a7eec1f lace.event: Add an event connector to speed up remote connections. 2024-08-28 17:28:25 +10:00
Rod Kay
177376ab6d opengl.shader: Disable logging of shader programs. 2024-08-24 14:00:08 +10:00
Rod Kay
29443925c5 lace.make_observer.rid: Handle storage_Error locally. 2024-08-23 12:49:48 +10:00
Rod Kay
623da5803b lace.event_emitter: Allow recovery from exceptions in tasks. 2024-08-21 09:12:03 +10:00
Rod Kay
e8180cd883 opengl.renderer.lean: Add function to check if a light already exists. 2024-08-20 12:51:57 +10:00
Rod Kay
e63740494b gel.world: Add 'Mirror_as_observer' parameter to 'deregister' procedure. 2024-08-20 11:07:04 +10:00
Rod Kay
2a82dc5fda lace.event_emitter: Adjust output of error messages when tasks crash. 2024-08-19 11:41:39 +10:00
Rod Kay
77d92d5e3b opengl+gel.world: Performance mods. 2024-08-18 11:31:26 +10:00
Rod Kay
cd004acd69 lace.event.subject: Add event emitter to lessen lag when using DSA. 2024-08-18 11:04:16 +10:00
Rod Kay
56d8ff97e4 lace.text.forge: Use Stream_IO instead of Text_IO when storing a string in a file to avoid the extra LF which Text_IO places at the end of a line when the file is closed. 2024-08-09 21:16:27 +10:00
Rod Kay
d24de3e1f9 build_all: Updates. 2024-06-22 20:32:47 +10:00
Rod Kay
0889c6c07c opengl.shader: Only show debug info when in debug build mode. 2024-04-24 20:05:09 +10:00
Rod Kay
55cac1b347 opengl.tasks: Only check tasks are the same during debug build mode. 2024-04-24 19:48:30 +10:00
Rod Kay
55099f4991 opengl.errors: Use new 'Debugging' function to optimise out error checks when not building in 'debug' mode. 2024-04-24 19:20:07 +10:00
Rod Kay
5860ed71fb opengl.errors: Add a 'Debugging' function with separate bodies for debugging and not debugging. 2024-04-24 19:13:34 +10:00
Rod Kay
e202ce548d opengl: Bug fixes for opengl mesa software rendering. 2024-04-24 18:15:27 +10:00
Rod Kay
ef35111c0a applet/build_all: Build 'pong-gtk', instead of just 'pong'. 2024-04-24 12:46:32 +10:00
Rod Kay
d4ee7c678a gel.terrain: Add qualifier in unchecked conversion of the 'height_Map_view'. 2024-04-24 12:43:15 +10:00
Rod Kay
b9d9930a93 opengl.context: Add extra debugging message. 2024-04-24 12:41:30 +10:00
Rod Kay
081fcd860e opengl.model.texturing: Rid 'limited with' of 'openGL.Model'. 2024-04-24 12:40:42 +10:00
Rod Kay
6c0f5d9394 opengl.geometry: Add subprograms to get and set the model. 2024-04-24 12:38:29 +10:00
Rod Kay
5a249b3481 readme: Minor update. 2024-03-11 13:25:13 +11:00
Rod Kay
85b923610f lace: Separate the environ packages from core lace into their own gnat project file. 2024-03-11 11:55:00 +11:00
Rod Kay
66b60b5f8e opengl.renderer.lean: Add an 'add' procedure to allow manually managing light id's. 2024-03-10 14:25:05 +11:00
Rod Kay
ccfaff517b opengl.light: Add a forge. 2024-03-10 14:23:13 +11:00
Rod Kay
96a0b9ad56 gel: Cosmetics. 2024-03-10 14:22:09 +11:00
Rod Kay
618a3d9517 gel.sprite: Add default to 'is_Visible'. 2024-03-03 20:27:39 +11:00
Rod Kay
9ef4cc7026 opengl.palette: Add 'moonlight' color. 2024-03-03 20:27:03 +11:00
Rod Kay
92e2d91d09 opengl.light: Change light defaults. 2024-02-28 22:25:32 +11:00
Rod Kay
0b655ea2be opengl.light: Add 'Strength' to lights. 2024-02-28 21:11:59 +11:00
Rod Kay
25373dabfe opengl.shaders.lighting: Fix bug with direct light position/direction. 2024-02-28 19:57:00 +11:00
Rod Kay
d807a87cc1 opengl.program.lit: Cosmetics. 2024-02-28 19:52:06 +11:00
Rod Kay
0a6542a2c5 opengl.assets: Rid old files. 2024-02-28 19:44:20 +11:00
Rod Kay
5d6861143a opengl: Add comments and cosmetics to lighting shader. 2024-02-28 19:42:40 +11:00
Rod Kay
e27c348247 opengl: Add 'no_Shine' constant. 2024-02-28 19:40:32 +11:00
Rod Kay
144512b5fe Update git ignore rules. 2024-02-25 18:52:14 +11:00