Emit collision stopped events after a collider is removed.
This commit is contained in:
committed by
Sébastien Crozet
parent
063c638ec5
commit
d38740369c
@@ -14,6 +14,7 @@
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to simplify the user’s event handling.
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- The `ActiveEvents::CONTACT_EVENTS` and `ActiveEvents::INTERSECTION_EVENTS` flags have been replaced by a single
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flag `ActiveEvents::COLLISION_EVENTS`.
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- Events `CollisionEvent::Stopped` are now generated after a collider is removed.
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## v0.12.0-alpha.0 (2 Jan. 2022)
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### Fixed
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@@ -616,8 +616,8 @@ impl CCDSolver {
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.contains(ActiveEvents::COLLISION_EVENTS)
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{
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// Emit one intersection-started and one intersection-stopped event.
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events.handle_intersection_event(CollisionEvent::Started(toi.c1, toi.c2));
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events.handle_intersection_event(CollisionEvent::Stopped(toi.c1, toi.c2));
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events.handle_collision_event(CollisionEvent::Started(toi.c1, toi.c2), None);
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events.handle_collision_event(CollisionEvent::Stopped(toi.c1, toi.c2, false), None);
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}
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}
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@@ -1,8 +1,11 @@
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use crate::dynamics::RigidBodyHandle;
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use crate::geometry::{ColliderHandle, Contact, ContactManifold};
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use crate::math::{Point, Real, Vector};
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use crate::pipeline::EventHandler;
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use parry::query::ContactManifoldsWorkspace;
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use super::CollisionEvent;
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bitflags::bitflags! {
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#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
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/// Flags affecting the behavior of the constraints solver for a given contact manifold.
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@@ -46,6 +49,45 @@ impl Default for ContactData {
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}
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}
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#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
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#[derive(Copy, Clone, Debug)]
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/// The description of all the contacts between a pair of colliders.
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pub struct IntersectionPair {
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/// Are the colliders intersecting?
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pub intersecting: bool,
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/// Was a `CollisionEvent::Started` emitted for this collider?
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pub(crate) start_event_emited: bool,
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}
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impl IntersectionPair {
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pub(crate) fn new() -> Self {
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Self {
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intersecting: false,
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start_event_emited: false,
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}
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}
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pub(crate) fn emit_start_event(
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&mut self,
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collider1: ColliderHandle,
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collider2: ColliderHandle,
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events: &dyn EventHandler,
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) {
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self.start_event_emited = true;
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events.handle_collision_event(CollisionEvent::new(collider1, collider2, true), None);
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}
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pub(crate) fn emit_stop_event(
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&mut self,
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collider1: ColliderHandle,
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collider2: ColliderHandle,
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events: &dyn EventHandler,
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) {
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self.start_event_emited = false;
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events.handle_collision_event(CollisionEvent::new(collider1, collider2, false), None);
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}
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}
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#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
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#[derive(Clone)]
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/// The description of all the contacts between a pair of colliders.
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@@ -60,6 +102,8 @@ pub struct ContactPair {
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pub manifolds: Vec<ContactManifold>,
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/// Is there any active contact in this contact pair?
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pub has_any_active_contact: bool,
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/// Was a `CollisionEvent::Started` emitted for this collider?
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pub(crate) start_event_emited: bool,
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pub(crate) workspace: Option<ContactManifoldsWorkspace>,
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}
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@@ -70,6 +114,7 @@ impl ContactPair {
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collider2,
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has_any_active_contact: false,
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manifolds: Vec::new(),
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start_event_emited: false,
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workspace: None,
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}
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}
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@@ -109,6 +154,24 @@ impl ContactPair {
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deepest
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}
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pub(crate) fn emit_start_event(&mut self, events: &dyn EventHandler) {
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self.start_event_emited = true;
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events.handle_collision_event(
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CollisionEvent::new(self.collider1, self.collider2, true),
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Some(self),
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);
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}
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pub(crate) fn emit_stop_event(&mut self, events: &dyn EventHandler) {
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self.start_event_emited = false;
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events.handle_collision_event(
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CollisionEvent::new(self.collider1, self.collider2, false),
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Some(self),
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);
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}
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}
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#[derive(Clone, Debug)]
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@@ -2,8 +2,9 @@
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pub use self::broad_phase_multi_sap::{BroadPhase, BroadPhasePairEvent, ColliderPair};
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pub use self::collider_components::*;
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pub use self::contact_pair::{ContactData, ContactManifoldData};
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pub use self::contact_pair::{ContactPair, SolverContact, SolverFlags};
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pub use self::contact_pair::{
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ContactData, ContactManifoldData, ContactPair, IntersectionPair, SolverContact, SolverFlags,
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};
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pub use self::interaction_graph::{
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ColliderGraphIndex, InteractionGraph, RigidBodyGraphIndex, TemporaryInteractionIndex,
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};
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@@ -56,8 +57,11 @@ pub use parry::shape::SharedShape;
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pub enum CollisionEvent {
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/// Event occurring when two colliders start being in contact (or intersecting)
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Started(ColliderHandle, ColliderHandle),
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/// Event occurring when two colliders stop being in contact (or intersecting)
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Stopped(ColliderHandle, ColliderHandle),
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/// Event occurring when two colliders stop being in contact (or intersecting).
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///
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/// The boolean is set to `true` of this event originates from at least one of
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/// the colliders being removed from the `ColliderSet`.
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Stopped(ColliderHandle, ColliderHandle, bool),
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}
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impl CollisionEvent {
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@@ -65,31 +69,31 @@ impl CollisionEvent {
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if start {
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Self::Started(h1, h2)
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} else {
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Self::Stopped(h1, h2)
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Self::Stopped(h1, h2, false)
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}
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}
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/// Is this a `Started` collision event?
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pub fn started(self) -> bool {
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matches!(self, CollisionEvent::Started(_, _))
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matches!(self, CollisionEvent::Started(..))
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}
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/// Is this a `Stopped` collision event?
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pub fn stopped(self) -> bool {
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matches!(self, CollisionEvent::Stopped(_, _))
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matches!(self, CollisionEvent::Stopped(..))
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}
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/// The handle of the first collider involved in this collision event.
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pub fn collider1(self) -> ColliderHandle {
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match self {
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Self::Started(h, _) | Self::Stopped(h, _) => h,
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Self::Started(h, _) | Self::Stopped(h, _, _) => h,
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}
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}
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/// The handle of the second collider involved in this collision event.
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pub fn collider2(self) -> ColliderHandle {
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match self {
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Self::Started(_, h) | Self::Stopped(_, h) => h,
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Self::Started(_, h) | Self::Stopped(_, h, _) => h,
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}
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}
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}
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@@ -10,7 +10,7 @@ use crate::geometry::{
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BroadPhasePairEvent, ColliderChanges, ColliderGraphIndex, ColliderHandle, ColliderMaterial,
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ColliderPair, ColliderParent, ColliderPosition, ColliderShape, ColliderType, CollisionEvent,
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ContactData, ContactManifold, ContactManifoldData, ContactPair, InteractionGraph,
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SolverContact, SolverFlags,
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IntersectionPair, SolverContact, SolverFlags,
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};
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use crate::math::{Real, Vector};
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use crate::pipeline::{
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@@ -56,7 +56,7 @@ pub struct NarrowPhase {
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)]
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query_dispatcher: Arc<dyn PersistentQueryDispatcher<ContactManifoldData, ContactData>>,
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contact_graph: InteractionGraph<ColliderHandle, ContactPair>,
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intersection_graph: InteractionGraph<ColliderHandle, bool>,
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intersection_graph: InteractionGraph<ColliderHandle, IntersectionPair>,
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graph_indices: Coarena<ColliderGraphIndices>,
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}
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@@ -101,7 +101,7 @@ impl NarrowPhase {
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}
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/// The intersection graph containing all intersection pairs and their intersection information.
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pub fn intersection_graph(&self) -> &InteractionGraph<ColliderHandle, bool> {
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pub fn intersection_graph(&self) -> &InteractionGraph<ColliderHandle, IntersectionPair> {
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&self.intersection_graph
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}
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@@ -146,7 +146,7 @@ impl NarrowPhase {
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.flat_map(move |id| {
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self.intersection_graph
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.interactions_with(id)
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.map(|e| (e.0, e.1, *e.2))
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.map(|e| (e.0, e.1, e.2.intersecting))
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})
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}
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@@ -162,7 +162,7 @@ impl NarrowPhase {
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.flat_map(move |id| {
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self.intersection_graph
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.interactions_with(id)
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.map(|e| (e.0, e.1, *e.2))
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.map(|e| (e.0, e.1, e.2.intersecting))
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})
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}
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@@ -211,7 +211,7 @@ impl NarrowPhase {
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let id2 = self.graph_indices.get_unknown_gen(collider2)?;
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self.intersection_graph
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.interaction_pair(id1.intersection_graph_index, id2.intersection_graph_index)
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.map(|c| *c.2)
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.map(|c| c.2.intersecting)
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}
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/// The intersection pair involving two specific colliders.
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@@ -227,7 +227,7 @@ impl NarrowPhase {
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let id2 = self.graph_indices.get(collider2.0)?;
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self.intersection_graph
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.interaction_pair(id1.intersection_graph_index, id2.intersection_graph_index)
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.map(|c| *c.2)
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.map(|c| c.2.intersecting)
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}
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/// All the contact pairs maintained by this narrow-phase.
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@@ -241,7 +241,7 @@ impl NarrowPhase {
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) -> impl Iterator<Item = (ColliderHandle, ColliderHandle, bool)> + '_ {
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self.intersection_graph
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.interactions_with_endpoints()
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.map(|e| (e.0, e.1, *e.2))
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.map(|e| (e.0, e.1, e.2.intersecting))
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}
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// #[cfg(feature = "parallel")]
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@@ -297,6 +297,7 @@ impl NarrowPhase {
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bodies,
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&mut prox_id_remap,
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&mut contact_id_remap,
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events,
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);
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}
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}
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@@ -308,20 +309,21 @@ impl NarrowPhase {
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&mut self,
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intersection_graph_id: ColliderGraphIndex,
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contact_graph_id: ColliderGraphIndex,
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islands: Option<&mut IslandManager>,
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mut islands: Option<&mut IslandManager>,
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colliders: &mut Colliders,
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bodies: &mut Bodies,
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prox_id_remap: &mut HashMap<ColliderHandle, ColliderGraphIndex>,
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contact_id_remap: &mut HashMap<ColliderHandle, ColliderGraphIndex>,
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events: &dyn EventHandler,
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) where
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Bodies: ComponentSetMut<RigidBodyActivation>
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+ ComponentSet<RigidBodyType>
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+ ComponentSetMut<RigidBodyIds>,
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Colliders: ComponentSetOption<ColliderParent>,
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{
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// Wake up every body in contact with the deleted collider.
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if let Some(islands) = islands {
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for (a, b, _) in self.contact_graph.interactions_with(contact_graph_id) {
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// Wake up every body in contact with the deleted collider and generate Stopped collision events.
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if let Some(islands) = islands.as_deref_mut() {
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for (a, b, pair) in self.contact_graph.interactions_with(contact_graph_id) {
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if let Some(parent) = colliders.get(a.0).map(|c| c.handle) {
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islands.wake_up(bodies, parent, true)
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}
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@@ -329,6 +331,24 @@ impl NarrowPhase {
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if let Some(parent) = colliders.get(b.0).map(|c| c.handle) {
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islands.wake_up(bodies, parent, true)
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}
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if pair.start_event_emited {
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events.handle_collision_event(CollisionEvent::Stopped(a, b, true), Some(pair));
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}
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}
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} else {
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// If there is no island, don’t wake-up bodies, but do send the Stopped collision event.
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for (a, b, pair) in self.contact_graph.interactions_with(contact_graph_id) {
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if pair.start_event_emited {
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events.handle_collision_event(CollisionEvent::Stopped(a, b, true), Some(pair));
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}
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}
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}
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// Generate Stopped collision events for intersections.
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for (a, b, pair) in self.intersection_graph.interactions_with(contact_graph_id) {
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if pair.start_event_emited {
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events.handle_collision_event(CollisionEvent::Stopped(a, b, true), None);
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}
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}
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@@ -506,21 +526,21 @@ impl NarrowPhase {
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|| (mode == PairRemovalMode::Auto
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&& (co_type1.is_sensor() || co_type2.is_sensor()))
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{
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let was_intersecting = self
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let intersection = self
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.intersection_graph
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.remove_edge(gid1.intersection_graph_index, gid2.intersection_graph_index);
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// Emit an intersection lost event if we had an intersection before removing the edge.
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if Some(true) == was_intersecting {
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let co_flag1: &ColliderFlags = colliders.index(pair.collider1.0);
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let co_flag2: &ColliderFlags = colliders.index(pair.collider2.0);
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if let Some(mut intersection) = intersection {
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if intersection.intersecting {
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let co_flag1: &ColliderFlags = colliders.index(pair.collider1.0);
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let co_flag2: &ColliderFlags = colliders.index(pair.collider2.0);
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if (co_flag1.active_events | co_flag2.active_events)
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.contains(ActiveEvents::COLLISION_EVENTS)
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{
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let prox_event =
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CollisionEvent::Stopped(pair.collider1, pair.collider2);
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events.handle_intersection_event(prox_event)
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if (co_flag1.active_events | co_flag2.active_events)
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.contains(ActiveEvents::COLLISION_EVENTS)
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{
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intersection.emit_stop_event(pair.collider1, pair.collider2, events)
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}
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}
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}
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} else {
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@@ -530,7 +550,7 @@ impl NarrowPhase {
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// Emit a contact stopped event if we had a contact before removing the edge.
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// Also wake up the dynamic bodies that were in contact.
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if let Some(ctct) = contact_pair {
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if let Some(mut ctct) = contact_pair {
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if ctct.has_any_active_contact {
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let co_parent1: Option<&ColliderParent> =
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colliders.get(pair.collider1.0);
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@@ -553,10 +573,7 @@ impl NarrowPhase {
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if (co_flag1.active_events | co_flag2.active_events)
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.contains(ActiveEvents::COLLISION_EVENTS)
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{
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events.handle_contact_event(
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CollisionEvent::Stopped(pair.collider1, pair.collider2),
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&ctct,
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)
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ctct.emit_stop_event(events);
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}
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}
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}
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@@ -615,7 +632,7 @@ impl NarrowPhase {
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let _ = self.intersection_graph.add_edge(
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gid1.intersection_graph_index,
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gid2.intersection_graph_index,
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false,
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IntersectionPair::new(),
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);
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}
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} else {
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@@ -712,7 +729,7 @@ impl NarrowPhase {
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par_iter_mut!(&mut self.intersection_graph.graph.edges).for_each(|edge| {
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let handle1 = nodes[edge.source().index()].weight;
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let handle2 = nodes[edge.target().index()].weight;
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let had_intersection = edge.weight;
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let had_intersection = edge.weight.intersecting;
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// TODO: remove the `loop` once labels on blocks is stabilized.
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'emit_events: loop {
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@@ -755,13 +772,13 @@ impl NarrowPhase {
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if !co_flags1.active_collision_types.test(rb_type1, rb_type2)
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&& !co_flags2.active_collision_types.test(rb_type1, rb_type2)
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{
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edge.weight = false;
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edge.weight.intersecting = false;
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break 'emit_events;
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}
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// Filter based on collision groups.
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if !co_flags1.collision_groups.test(co_flags2.collision_groups) {
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edge.weight = false;
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edge.weight.intersecting = false;
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break 'emit_events;
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}
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@@ -779,13 +796,13 @@ impl NarrowPhase {
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if !hooks.filter_intersection_pair(&context) {
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// No intersection allowed.
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edge.weight = false;
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edge.weight.intersecting = false;
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break 'emit_events;
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}
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}
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let pos12 = co_pos1.inv_mul(co_pos2);
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edge.weight = query_dispatcher
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edge.weight.intersecting = query_dispatcher
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.intersection_test(&pos12, &**co_shape1, &**co_shape2)
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.unwrap_or(false);
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break 'emit_events;
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@@ -796,13 +813,13 @@ impl NarrowPhase {
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let active_events = co_flags1.active_events | co_flags2.active_events;
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if active_events.contains(ActiveEvents::COLLISION_EVENTS)
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&& had_intersection != edge.weight
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&& had_intersection != edge.weight.intersecting
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{
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events.handle_intersection_event(CollisionEvent::new(
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handle1,
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handle2,
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edge.weight,
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));
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if edge.weight.intersecting {
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edge.weight.emit_start_event(handle1, handle2, events);
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} else {
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edge.weight.emit_stop_event(handle1, handle2, events);
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}
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}
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});
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}
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||||
@@ -1029,15 +1046,9 @@ impl NarrowPhase {
|
||||
if pair.has_any_active_contact != had_any_active_contact {
|
||||
if active_events.contains(ActiveEvents::COLLISION_EVENTS) {
|
||||
if pair.has_any_active_contact {
|
||||
events.handle_contact_event(
|
||||
CollisionEvent::Started(pair.collider1, pair.collider2),
|
||||
pair,
|
||||
);
|
||||
pair.emit_start_event(events);
|
||||
} else {
|
||||
events.handle_contact_event(
|
||||
CollisionEvent::Stopped(pair.collider1, pair.collider2),
|
||||
pair,
|
||||
);
|
||||
pair.emit_stop_event(events);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,18 +23,18 @@ impl Default for ActiveEvents {
|
||||
pub trait EventHandler: Send + Sync {
|
||||
/// Handle a collision event.
|
||||
///
|
||||
/// A intersection event is emitted when the state of intersection between two colliders changes.
|
||||
fn handle_intersection_event(&self, event: CollisionEvent);
|
||||
/// Handle a contact event.
|
||||
/// A collision event is emitted when the state of intersection between two colliders changes.
|
||||
///
|
||||
/// A contact event is emitted when two collider start or stop touching, independently from the
|
||||
/// number of contact points involved.
|
||||
fn handle_contact_event(&self, event: CollisionEvent, contact_pair: &ContactPair);
|
||||
/// # Parameters
|
||||
/// * `event` - The collision event.
|
||||
/// * `contact_pair` - The current state of contacts between the two colliders. This is set ot `None`
|
||||
/// if at least one of the collider is a sensor (in which case no contact information
|
||||
/// is ever computed).
|
||||
fn handle_collision_event(&self, event: CollisionEvent, contact_pair: Option<&ContactPair>);
|
||||
}
|
||||
|
||||
impl EventHandler for () {
|
||||
fn handle_intersection_event(&self, _event: CollisionEvent) {}
|
||||
fn handle_contact_event(&self, _event: CollisionEvent, _contact_pair: &ContactPair) {}
|
||||
fn handle_collision_event(&self, _event: CollisionEvent, _contact_pair: Option<&ContactPair>) {}
|
||||
}
|
||||
|
||||
/// A collision event handler that collects events into a crossbeam channel.
|
||||
@@ -50,11 +50,7 @@ impl ChannelEventCollector {
|
||||
}
|
||||
|
||||
impl EventHandler for ChannelEventCollector {
|
||||
fn handle_intersection_event(&self, event: CollisionEvent) {
|
||||
let _ = self.event_sender.send(event);
|
||||
}
|
||||
|
||||
fn handle_contact_event(&self, event: CollisionEvent, _: &ContactPair) {
|
||||
fn handle_collision_event(&self, event: CollisionEvent, _: Option<&ContactPair>) {
|
||||
let _ = self.event_sender.send(event);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user