Sébastien Crozet
|
98e32b7f3c
|
fix 2D compilation
|
2024-06-09 12:09:58 +02:00 |
|
Sébastien Crozet
|
0bdc620207
|
feat: add suport for kinematic multibody links
|
2024-06-09 12:09:58 +02:00 |
|
Sébastien Crozet
|
d9585de20b
|
feat: add the ability to disable all contacts between two links belonging to the same multibody
|
2024-06-09 12:09:58 +02:00 |
|
Sébastien Crozet
|
2041c9549d
|
feat: let user specify joints that cannot move for IK
|
2024-06-09 12:09:58 +02:00 |
|
Sébastien Crozet
|
9865d5836a
|
feat: add MeshConverter and Colliders::converted_trimesh for building a collider with a shape computed form mesh buffers
|
2024-06-09 12:09:58 +02:00 |
|
Sébastien Crozet
|
d127af7816
|
feat: make RigidBody::add_collider private
Colliders must only be added through the `ColliderSet`.
|
2024-06-09 12:09:58 +02:00 |
|
Sébastien Crozet
|
5922612ef3
|
feat: impl Default for RigidBodyBuilder and ColliderBuilder
|
2024-06-09 12:09:58 +02:00 |
|
Sébastien Crozet
|
c785ea4996
|
feat: rename JointAxesMask::X/Y/Z by ::LIN_X/LIN_Y/LIN_Z and JointAxis::X/Y/Z by ::LinX/LinY/LinZ
|
2024-06-09 12:09:58 +02:00 |
|
Thierry Berger
|
e1ed90603e
|
Merge branch 'master' into collider-builder-debug
|
2024-06-03 15:20:24 +02:00 |
|
Thierry Berger
|
856675032e
|
Merge pull request #636 from waywardmonkeys/fix-spelling-in-variable
Fix typo in internal variable name.
|
2024-06-03 15:13:36 +02:00 |
|
Thierry Berger
|
a1b36b0629
|
fix todo; removing a private type.
Seems unblocked since rust 1.51
|
2024-05-29 09:01:59 +02:00 |
|
Bruce Mitchener
|
f13ca5cf1c
|
Fix typo in internal variable name.
|
2024-05-25 22:20:27 +07:00 |
|
Sébastien Crozet
|
cdec395d09
|
feat: rename cfm_factor, damping_ratio to contact_cfm_factor and contact_damping_ratio
|
2024-05-25 12:00:15 +02:00 |
|
Sébastien Crozet
|
4737a96169
|
fix: allow enexpected_cfgs
|
2024-05-25 12:00:15 +02:00 |
|
Sébastien Crozet
|
ed8645e34c
|
feat: remove the "fast constraint" special case
|
2024-05-25 12:00:15 +02:00 |
|
Sébastien Crozet
|
fdd935dbf1
|
feat: make the constraints regularization coefficients configurable with angular frequency instead of explicit ERP
|
2024-05-25 12:00:15 +02:00 |
|
Sébastien Crozet
|
62379de9ec
|
feat: add simple inverse-kinematics solver for multibodies (#632)
* feat: add a simple jacobian-based inverse-kinematics implementation for multibodies
* feat: add 2d inverse kinematics example
* feat: make forward_kinematics auto-fix the root’s degrees of freedom
* feat: add 3d inverse kinematics example
* chore: update changelog
* chore: clippy fixes
* chore: more clippy fixes
* fix tests
|
2024-05-25 10:36:34 +02:00 |
|
Sébastien Crozet
|
0d76a55d80
|
chore: don’t return &mut Self with GenericJoint::flip
|
2024-05-05 16:34:55 +02:00 |
|
Fun Maker
|
4332818e02
|
Fix joint limits not being flipped in one body constrains. (#549)
|
2024-05-05 16:34:55 +02:00 |
|
Fun Maker
|
a2fdeab7e1
|
Removed leftovers from block breaks stabilization.
|
2024-05-05 16:34:55 +02:00 |
|
Sébastien Crozet
|
e4d6755c15
|
chore: clippy fixes
|
2024-05-05 16:17:39 +02:00 |
|
Sébastien Crozet
|
425b2fc83d
|
chore: misc typo fixes
|
2024-05-05 16:17:39 +02:00 |
|
Sébastien Crozet
|
d0866d4232
|
feat: rename CharacterCollision::toi to hit
|
2024-05-05 16:17:39 +02:00 |
|
Sébastien Crozet
|
7565e5e4ef
|
chore: update to the latest parry api
|
2024-05-05 16:17:39 +02:00 |
|
Sébastien Crozet
|
dbefeb0418
|
feat: don’t enable character controller autostepping by default
|
2024-05-05 16:17:39 +02:00 |
|
Sébastien Crozet
|
3222d67871
|
Fix character controller getting stuck against vertical walls
|
2024-05-05 16:17:39 +02:00 |
|
Bruce Mitchener
|
7375a691e2
|
Fix some typos. (#620)
|
2024-05-05 12:11:38 +02:00 |
|
Sébastien Crozet
|
a36f161ce6
|
fix compilation of tests
|
2024-04-30 23:10:46 +02:00 |
|
Sébastien Crozet
|
0a9153e273
|
chore: clippy fixes
|
2024-04-30 23:10:46 +02:00 |
|
Sébastien Crozet
|
929aa6b925
|
feat: rename collision_skin to contact_skin
|
2024-04-30 23:10:46 +02:00 |
|
Sébastien Crozet
|
5867d2e78d
|
fix: include the 0.5 factor in pseudo (mass-normalized) kinetic energy calculation
|
2024-04-30 23:10:46 +02:00 |
|
Sébastien Crozet
|
664645159d
|
feat: implement collision skin
|
2024-04-30 23:10:46 +02:00 |
|
Sébastien Crozet
|
c079452a47
|
feat: add IntegrationParameters::length_unit to adjust internal threshold based on user-defined length units
|
2024-04-30 23:10:46 +02:00 |
|
Sébastien Crozet
|
6635d49c8b
|
feat: add configurable distance cap to soft-ccd
|
2024-04-30 23:10:46 +02:00 |
|
Sébastien Crozet
|
33dd38016c
|
feat: add a capsule collider constructor from endpoints.
|
2024-04-30 23:10:46 +02:00 |
|
Sébastien Crozet
|
f58b4f7c19
|
feat: add warmstarting to contact constraints resolution
|
2024-04-30 23:10:46 +02:00 |
|
Sébastien Crozet
|
de5e871cd1
|
chore: rework vertical stacks demo
|
2024-04-30 23:10:46 +02:00 |
|
Sébastien Crozet
|
9c5c14070d
|
feat: add variable constraints stabilization iteration number
|
2024-04-30 23:10:46 +02:00 |
|
Sébastien Crozet
|
404e032433
|
feat: add soft (solver-based) ccd implementation
|
2024-04-30 23:10:46 +02:00 |
|
Sébastien Crozet
|
3ddf2441ea
|
feat: add exact mlcp solver for pais of 2 constraints
|
2024-04-30 23:10:46 +02:00 |
|
Sébastien Crozet
|
15c07cfeb3
|
feat: make narrow-phase filter-out predictive solver contact based on contact velocity
|
2024-04-30 23:10:46 +02:00 |
|
Sébastien Crozet
|
a44f39a7b6
|
fix contact debug-rendering for compound shapes
|
2024-04-30 23:10:46 +02:00 |
|
Sébastien Crozet
|
7cbbb8e87b
|
feat: add Collider::heightfield_with_flags
|
2024-04-30 23:10:46 +02:00 |
|
Sébastien Crozet
|
9964007269
|
feat: add some additional perf counters
|
2024-04-30 23:10:46 +02:00 |
|
Sébastien Crozet
|
09af4313fa
|
Fix reported contact impulse in the contact force event
Address https://github.com/dimforge/rapier.js/issues/261
|
2024-03-23 16:28:48 +01:00 |
|
Sébastien Crozet
|
6f8bd99eab
|
Fix compilation of tests
|
2024-03-23 15:17:47 +01:00 |
|
Sébastien Crozet
|
b3a00b4123
|
feat: add the DefaultBroadPhase type alias
|
2024-03-23 15:17:47 +01:00 |
|
Sébastien Crozet
|
3d112287b9
|
feat: add a BroadPhaseTrait for allowing custom broad-phases
|
2024-03-23 15:17:47 +01:00 |
|
Sébastien Crozet
|
cfb2c2c93e
|
feat!: rename BroadPhase to BroadPhaseMultiSap
|
2024-03-23 15:17:47 +01:00 |
|
Sébastien Crozet
|
cd9fb8342d
|
feat: add RigidBody::copy_from and Collider::copy_from
Closes #595
|
2024-03-23 14:19:52 +01:00 |
|