48de83817e238c8aeed40db2d07cf420d5ab6247
* feat: initial implementation of contact manifold reduction * feat: try bepu-like manifold reduction * feat: simplification of the constraints counting and indexing logic * feat: add concept of incremental islands with a single awake island More islands manager fixes * feat: start adding support for multiple awake islands * feat: add more timings * feat: implement incremental island split & merge * chore: refactor islands manager into multiple files * chore: refactor manifold reduction to its own file + add naive reduction method * feat: add islands manager validation checks * fix various bugs in the new islands system * chore: remove redundant active_set_offset field
feat: reduce the amount of duplicate work the broad-phase is doing for user changes and CCD + release v0.28.0 (#872)
2D and 3D physics engines for the Rust programming language.
What is Rapier?
Rapier is a set of 2D and 3D physics engines for games, animation, and robotics. These crates
are rapier2d, rapier3d, rapier2d-f64, and rapier3d-f64. They are written with the Rust
programming language, by the Dimforge organization. It is forever free
and open-source!
Getting started
The easiest way to get started with Rapier is to:
- Read the user-guides.
- Play with the examples:
cargo run --release --bin all_examples2andcargo run --release --bin all_examples3. Their source code are available on theexamples2d/andexamples3d/directory. - Don't hesitate to ask for help on Discord, or by opening an issue on GitHub.
Resources and discussions
- Dimforge: See all the open-source projects we are working on! Follow our announcements on our blog.
- User guide: Learn to use Rapier in your project by reading the official User Guides.
- Discord: Come chat with us, get help, suggest features, on Discord!
- NPM packages: Check out our NPM packages for Rapier, if you need to use it with JavaScript/Typescript.
Please make sure to familiarize yourself with our Code of Conduct and our Contribution Guidelines before contributing or participating in discussions with the community.
Description
Languages
Rust
99.6%
Shell
0.4%