* feat: switch to the new Bvh from parry for the broad-phase * chore: cargo fmt + update testbed * chore: remove the multi-grid SAP broad-phase * fix soft-ccd handling in broad-phase * Fix contact cleanup in broad-phase after collider removal * chore: clippy fixes * fix CCD regression * chore: update changelog * fix build with the parallel feature enabled * chore: remove the now useless broad-phase proxy index from colliders * fix tests
Mesh loader for the Rapier physics engine
Rapier is a set of 2D and 3D physics engines for games, animation, and robotics. The rapier3d-meshloader
crate lets you create a shape compatible with rapier3d and parry3d (the underlying collision-detection
library) from different file formats, see the following features list:
stl: support .stl filescollada: support .dae fileswavefront: support .obj files
Resources and discussions
- Dimforge: See all the open-source projects we are working on! Follow our announcements on our blog.
- User guide: Learn to use Rapier in your project by reading the official User Guides.
- Discord: Come chat with us, get help, suggest features, on Discord!
- NPM packages: Check out our NPM packages for Rapier, if you need to use it with JavaScript/Typescript.
Please make sure to familiarize yourself with our Code of Conduct and our Contribution Guidelines before contributing or participating in discussions with the community.