Commit Graph

266 Commits

Author SHA1 Message Date
Sébastien Crozet
0ac35e12a7 Update tests 2022-03-20 21:49:16 +01:00
Sébastien Crozet
d38740369c Emit collision stopped events after a collider is removed. 2022-03-20 21:49:16 +01:00
Sébastien Crozet
063c638ec5 Combine contact events and intersection events into a single event type and flags 2022-03-20 21:49:16 +01:00
Sébastien Crozet
a9e3441ecd Rename rigid-body static to fixed 2022-03-20 21:49:16 +01:00
Sébastien Crozet
db6a8c526d Fix warnings and add comments. 2022-03-20 21:49:16 +01:00
Sébastien Crozet
891c08177d Rebase on master branch 2022-03-20 21:49:16 +01:00
Sébastien Crozet
815de4beff Complete the parallel solver fix 2022-03-20 21:49:16 +01:00
Sébastien Crozet
28cc19d104 Allow removing a rigid-body without auto-removing attached colliders 2022-03-20 21:49:16 +01:00
Sébastien Crozet
fb20d72ee2 Joint API and joint motors improvements 2022-03-20 21:49:16 +01:00
Sébastien Crozet
0c7ebae1aa Run cargo fmt 2022-01-23 18:04:24 +01:00
zhguchev
536122e080 add defaults for the several structs 2022-01-23 18:01:50 +01:00
Sébastien Crozet
1308db8994 Merge pull request #267 from dimforge/multibody
Implement multibody joints, and new velocity-based constraints solver
2022-01-02 18:05:50 +01:00
Sébastien Crozet
9f9d329360 Fix tests 2022-01-02 17:43:38 +01:00
Sébastien Crozet
90edb4b532 More warning fixes + temporarily disable -D warning in the CI 2022-01-02 17:29:34 +01:00
Sébastien Crozet
ae27e1c331 Run cargo fmt 2022-01-02 17:22:37 +01:00
Sébastien Crozet
f74b8401ad Implement multibody joints and the new solver 2022-01-02 16:58:36 +01:00
Jakub Arnold
64e5a98833 Minor documentation fixes 2021-12-31 10:04:29 +01:00
Sébastien Crozet
b45d4b5ac2 Track the change of effective dominance of a rigid-body. 2021-10-26 15:38:54 +02:00
Benjamin Saunders
601955b4ee Remove duplicate test 2021-10-24 13:36:29 +02:00
Jamen Marz
7aa94e994f Impl Default for a few structs 2021-09-25 13:50:12 +02:00
Sébastien Crozet
d858ae4c4e Make the 2D add-remove demo more intereting. 2021-09-12 01:49:09 -07:00
Sébastien Crozet
5e133aac92 Fix broad-phase bug that could result in missed collision pairs when an object leaves then re-enter a region 2021-09-12 01:49:09 -07:00
Kane Rogers
3f223aaf9e Fix bug with colliders without rigid bodies
- When `NarrowPhase` adds a collision pair, it checks to make sure that they don't have the same parent
- In the case where the colliders have no parents (eg. they are not attached to a `RigidBody`) this yields a false positive.
- The fix is to ensure that colliders have a parent before ignoring the pair.
2021-08-26 10:29:24 +02:00
Sébastien Crozet
37a90a5409 Add missing comments. 2021-07-30 11:09:15 +02:00
Crozet Sébastien
729e510c00 Make BroadPhasePairEvent and ColliderPair public.
Otherewise it is impossible to use BroadPhase::update properly.
2021-07-30 11:09:15 +02:00
Benjamin Saunders
92b8580761 Update intersection graph regardless of active_events 2021-07-14 20:16:19 +02:00
Crozet Sébastien
8e0aa2ac79 Add methods to set the translation or rotation wrt. a collider and its parent. 2021-07-12 10:10:59 +02:00
Waridley
9233a855f0 impl more traits for components 2021-07-11 18:22:39 +02:00
Waridley
62d6b0651b Derive Clone for IslandManager
also fix typo
2021-06-09 11:07:37 +02:00
Crozet Sébastien
ff6c75f3bd Fix collider removal from narrow-phase when the same collider is listed twice. 2021-06-08 18:23:40 +02:00
Crozet Sébastien
fdd370e51a Release v0.9.0 2021-06-02 18:01:23 +02:00
Sébastien Crozet
c7b876e2f7 Merge pull request #173 from DasEtwas/must-use-pub
Add #[must_use] to builders, expose more fields
2021-06-02 17:37:13 +02:00
Sébastien Crozet
ad2fcf755a Merge pull request #176 from sdfgeoff/add_collider_shared_shape_method
Created a method to retrieve the SharedShape from a collider
2021-06-02 17:32:56 +02:00
Crozet Sébastien
bde6657287 Fix tests and wasm build. 2021-06-02 16:22:40 +02:00
Crozet Sébastien
7153eb7779 Add ActiveCollisionTypes to easily enable collision-detection between two non-static rigid-body. 2021-06-01 17:59:07 +02:00
Crozet Sébastien
dbb3c8f43b CCD: take collision groups into account 2021-06-01 14:56:24 +02:00
Crozet Sébastien
826ce5f014 Rework the event system 2021-06-01 12:36:01 +02:00
Crozet Sébastien
1bef66fea9 Add prelude + use vectors for setting linvel/translation in builders 2021-05-25 11:00:13 +02:00
DasEtwas
716c343979 Add #[must_use] to builders, expose more fields 2021-05-06 20:41:13 +02:00
Crozet Sébastien
f350ac35d9 Fix crash in broad-phase after shape modification.
Fix #180 and #177
2021-05-01 10:21:57 +02:00
Crozet Sébastien
2dfbd9ae92 Add comments. 2021-04-30 11:37:58 +02:00
Crozet Sébastien
ac8ec8e351 Fix tests. 2021-04-29 13:03:54 +02:00
Crozet Sébastien
705876f5e5 Restore the collision pipeline 2021-04-29 10:26:44 +02:00
Crozet Sébastien
3cab54b880 Fix some warnings. 2021-04-27 14:37:39 +02:00
Crozet Sébastien
c32da78f2a Split rigid-bodies and colliders into multiple components 2021-04-26 18:00:50 +02:00
Geoffrey Irons
b8a31e0869 Created a method to retrieve the SharedShape from a collider
In my case this is for creating a compound shape from a set of existing colliders
2021-04-18 12:51:44 +12:00
Crozet Sébastien
88b7a5588b Add comment regarding the fix. 2021-04-03 12:12:12 +02:00
Crozet Sébastien
5a0e6471cd Fix crash caused by a collider being remove before the first timestep. 2021-04-03 12:03:49 +02:00
Crozet Sébastien
d9d89afb6e Fix determinism problem in the broad-phase after snapshot restoration. 2021-04-02 16:23:20 +02:00
Crozet Sébastien
e66740e950 Release v0.7.0 2021-04-02 14:20:51 +02:00