Crozet Sébastien
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d725aa4557
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Adjust the benchmark message argument, again.
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2020-10-26 16:15:22 +01:00 |
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Crozet Sébastien
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6f3f84df62
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Adjust the benchmark message argument.
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2020-10-26 16:13:43 +01:00 |
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Crozet Sébastien
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12e85e0dc2
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AddAdd missing feature-gate.
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2020-10-26 16:12:32 +01:00 |
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Crozet Sébastien
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2b628f9580
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Redefine capsules as a segment with a radius, allowing us to reuse the pfm_pfm_contact generator for it.
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2020-10-26 15:58:30 +01:00 |
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Crozet Sébastien
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3da333f11c
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Fix testbed compilation with other backends.
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2020-10-26 15:12:10 +01:00 |
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Crozet Sébastien
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e028f45040
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Update dependencies.
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2020-10-26 14:33:31 +01:00 |
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Crozet Sébastien
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9315da2b6c
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Fix bug in 2D heightfield collision detection.
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2020-10-26 14:12:31 +01:00 |
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Crozet Sébastien
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b9156302d3
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Replace rounding -> round.
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2020-10-20 18:57:53 +02:00 |
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Crozet Sébastien
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f7a6f433d6
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Rename rounded -> round.
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2020-10-20 18:14:20 +02:00 |
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Crozet Sébastien
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949e3f5384
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Fix many warnings.
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2020-10-20 16:22:53 +02:00 |
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Crozet Sébastien
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6495847095
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Add rounded cylinder.
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2020-10-20 15:57:54 +02:00 |
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Crozet Sébastien
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d513c22d33
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Add cone support.
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2020-10-20 14:16:01 +02:00 |
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Crozet Sébastien
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865ce8a8e5
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Collider shape: use a trait-object instead of an enum.
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2020-10-20 11:56:09 +02:00 |
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Crozet Sébastien
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947c4813c9
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Complete the pfm/pfm contact generator.
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2020-10-19 16:52:08 +02:00 |
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Crozet Sébastien
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faf3e7e0f7
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Implement a special case for edge-edge 3D polygonal clipping.
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2020-10-13 18:41:11 +02:00 |
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Crozet Sébastien
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8ee3c703d6
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Fix cylinder inertia tensor computation.
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2020-10-13 18:39:52 +02:00 |
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Crozet Sébastien
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faec3d5d46
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Start adding cylinders.
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2020-10-12 18:33:58 +02:00 |
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Crozet Sébastien
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f8acf6a5e9
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Release v0.2.1
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2020-10-12 09:47:40 +02:00 |
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Sébastien Crozet
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f1ee3e03fd
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Merge pull request #33 from dimforge/wquadtree_stack_overflow
Fix stack overflow caused by the WQuadtree
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2020-10-12 09:31:04 +02:00 |
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Crozet Sébastien
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76118d6885
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WQuadtree: fix stack overflow caused by more than 4 AABB with the same center.
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2020-10-10 12:15:43 +02:00 |
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Crozet Sébastien
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6b1cd9cd40
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Release v0.2.0
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2020-10-06 17:02:50 +02:00 |
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Sébastien Crozet
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24a25f8ae7
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Merge pull request #28 from dimforge/raycast
Add the QueryPipeline for ray-casting and other geometrical queries in the future
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2020-10-06 16:53:54 +02:00 |
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Crozet Sébastien
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25b8486ebf
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CI: Conditionally set the commit for the bench message.
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2020-10-06 16:39:32 +02:00 |
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Crozet Sébastien
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fc72aa6845
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Fix examples.
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2020-10-06 16:38:34 +02:00 |
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Crozet Sébastien
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8c38868793
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Fix bogus PhantomData import.
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2020-10-06 16:02:15 +02:00 |
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Crozet Sébastien
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e87b73a2a2
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Fix compilation in 2D.
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2020-10-06 15:49:22 +02:00 |
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Crozet Sébastien
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c5a8e03df7
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Use simba ^0.2.1
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2020-10-06 15:23:58 +02:00 |
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Crozet Sébastien
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682ff61f94
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Don't let the PubSub internal offsets overflow + fix some warnings.
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2020-10-06 15:23:48 +02:00 |
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Crozet Sébastien
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7c92848383
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Implement RayCast for the Trimesh.
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2020-10-06 14:17:18 +02:00 |
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Crozet Sébastien
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60c4d01e0a
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Completely remove the WAABBHierarchy structure.
It is now replaced by the WQuadtree.
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2020-10-06 11:37:48 +02:00 |
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Crozet Sébastien
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17c31bcc57
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WQuadtree query: reduce the amount of allocations.
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2020-10-06 11:22:51 +02:00 |
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Crozet Sébastien
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cf86ee40a1
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Use the WQuadtree for the exhaustive ray-cast too.
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2020-10-06 11:21:39 +02:00 |
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Crozet Sébastien
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8e432b298b
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Make the WQuadTree more generic and use it as the trimesh acceleration structure.
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2020-10-06 10:46:59 +02:00 |
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Crozet Sébastien
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721db2d49e
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Fix crash when deleting a collider.
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2020-10-06 10:02:21 +02:00 |
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Crozet Sébastien
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5d95368bce
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Testbed: fix snapshot restoration.
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2020-10-05 19:13:09 +02:00 |
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Crozet Sébastien
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93aa7b6e1e
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Use the publish-subscribe mechanism to handle collider removals across pipelines.
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2020-10-05 19:04:18 +02:00 |
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Crozet Sébastien
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2d0a888484
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Make the query pipeline serializable.
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2020-10-05 16:52:09 +02:00 |
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Crozet Sébastien
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bbfe926a11
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Make the WQuadtree serializable.
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2020-10-05 16:51:32 +02:00 |
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Crozet Sébastien
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d8dfd864a4
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Joint set iteration: also yield the joint handle.
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2020-10-05 16:51:16 +02:00 |
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Crozet Sébastien
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9c22e59416
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Add a simple publish-subscribe mechanism.
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2020-10-05 16:50:31 +02:00 |
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Crozet Sébastien
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c031f96ac5
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Fix compilation when parallelism is not enabled.
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2020-09-28 15:27:25 +02:00 |
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Crozet Sébastien
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52bbcc79fe
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Query pipeline: aggressive workaround until we properly support collider addition/removal.
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2020-09-28 15:27:25 +02:00 |
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Crozet Sébastien
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b39887a121
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Fix crash of WQuadtree when the collider set contains holes.
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2020-09-28 15:27:25 +02:00 |
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Crozet Sébastien
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84bd60e4a5
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Fix compilation when SIMD is not enabled.
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2020-09-28 15:27:25 +02:00 |
|
Crozet Sébastien
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a7d77a0144
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Add non-topological WQuadtree update.
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2020-09-28 15:27:25 +02:00 |
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Crozet Sébastien
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56f6051b04
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Start adding incremental topology update for the WQuadtree.
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2020-09-28 15:27:25 +02:00 |
|
Crozet Sébastien
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2dda0e5ce4
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Complete the WQuadtree construction and ray-cast.
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2020-09-28 15:27:25 +02:00 |
|
Crozet Sébastien
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7b8e322446
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Make kinematic bodies properly wake up dynamic bodies.
|
2020-09-28 15:27:25 +02:00 |
|
Crozet Sébastien
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e16b7722be
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Fix crash caused by the removal of a kinematic body.
|
2020-09-28 15:27:25 +02:00 |
|
Crozet Sébastien
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a60e1e030d
|
Disable physx query shapes for now.
|
2020-09-28 15:27:25 +02:00 |
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