Rod Kay
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a0316025cf
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opengl.texture: Make 'GL_REPEAT' the default wrap mode.
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2024-02-03 21:17:28 +11:00 |
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Rod Kay
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ae8c2b6f96
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phsycis.box2d: Cosmetics.
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2024-02-03 21:13:17 +11:00 |
|
Rod Kay
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180625eb89
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opengl.texture.coordinates: Cosmetics.
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2024-02-03 20:20:17 +11:00 |
|
Rod Kay
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ededc9ece8
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box2d.physics.space: Rid debug info.
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2024-01-16 14:10:19 +11:00 |
|
Rod Kay
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7e1a4c47f6
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opengl.model.circle: Add a 'colored' model.
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2024-01-09 17:05:08 +11:00 |
|
Rod Kay
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f4baa64e8f
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opengl.remote_model: Set default 'Shine' to '1.0'.
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2024-01-09 16:57:56 +11:00 |
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Rod Kay
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ad2e6996eb
|
Cosmetics.
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2024-01-03 12:25:22 +11:00 |
|
Rod Kay
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d25557e786
|
physics.box2d.thin: Rid 'box2d.h'.
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2023-12-31 21:35:49 +11:00 |
|
Rod Kay
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79cc7c5d56
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physics.box2d.thin: Add 'box2d_c.b2d_point_collision.ads'.
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2023-12-31 21:34:37 +11:00 |
|
Rod Kay
|
fd44dce0b2
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physics.space: Add point casting.
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2023-12-31 21:26:20 +11:00 |
|
Rod Kay
|
68df630377
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physics.box2d_physics.object: Cosmetics.
|
2023-12-31 21:25:38 +11:00 |
|
Rod Kay
|
15fabd445d
|
physics.bullet.object.c++: Cosmetics.
|
2023-12-31 21:25:00 +11:00 |
|
Rod Kay
|
4c247418c9
|
physics.box2d.thin: Update swig binding.
|
2023-12-31 21:20:48 +11:00 |
|
Rod Kay
|
fb92469f04
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physics.box2d.space: Add point casting.
|
2023-12-31 21:19:15 +11:00 |
|
Rod Kay
|
be98a56d0c
|
physics.box2d: Rid #include of 'box2d.h'.
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2023-12-31 21:18:19 +11:00 |
|
Rod Kay
|
6188ad4e80
|
physics.box2d.b2Body: Add 'SetUserData' function.
|
2023-12-31 21:14:51 +11:00 |
|
Rod Kay
|
50766e1772
|
opengl.camera: Cosmetics.
|
2023-12-31 21:13:42 +11:00 |
|
Rod Kay
|
8db0ba7b2c
|
bullet.space: Add debug info for b3d_Space_cast_Ray.
|
2023-12-20 18:01:04 +11:00 |
|
Rod Kay
|
bcd283c6d6
|
gel: Only send motion updates for sprites if they have moved.
|
2023-12-13 17:48:42 +11:00 |
|
Rod Kay
|
ac397cc5db
|
physics.box2d.object: Add 'Z' component to 'Site' to allow small variations in 'Z' to prevent opengl from flipping visuals constantly due to all 'Z's being '0.0'.
|
2023-12-09 14:58:37 +11:00 |
|
Rod Kay
|
b7f584ca7f
|
Tidy.
|
2023-12-08 17:14:00 +11:00 |
|
Rod Kay
|
dbe487c074
|
lace.events: Optimise.
|
2023-12-08 14:42:45 +11:00 |
|
Rod Kay
|
f12686d233
|
opengl.model: Add a lit and textured circle model.
|
2023-11-23 23:09:29 +11:00 |
|
Rod Kay
|
715394a719
|
physcis.box2d.object: Implement 'gyre' functions.
|
2023-11-17 19:52:47 +11:00 |
|
Rod Kay
|
fa02760f9c
|
opengl.texture.coordinates: Add 'centroid' as part of the result in simple function to compute texture coordinates from a set of vertices.
|
2023-11-14 22:22:43 +11:00 |
|
Rod Kay
|
eadf53f890
|
opengl.model.polygon: Add a lit and textured model.
|
2023-11-14 19:50:14 +11:00 |
|
Rod Kay
|
a4a75d528e
|
opengl.texture.coordinates: Add simple function to compute texture coordinates from a set of vertices.
|
2023-11-14 19:48:45 +11:00 |
|
Rod Kay
|
c9ecff7d86
|
opengl: Cosmetics.
|
2023-11-10 19:24:40 +11:00 |
|
Rod Kay
|
e7e0f6fc09
|
opengl.renderer.lean: Set 'no_context_Clearer' as the default context clearer.
|
2023-11-10 19:03:00 +11:00 |
|
Rod Kay
|
3bb82e5a39
|
opengl: Cosmetics.
|
2023-11-10 18:38:10 +11:00 |
|
Rod Kay
|
7630a775b5
|
physics.box2d.object: Fix bug in 'b2d_Object_Spin_is()'.
|
2023-11-07 19:41:01 +11:00 |
|
Rod Kay
|
2f6670a24c
|
gel.demo: Use 'gel_sdl'.
|
2023-11-03 18:02:54 +11:00 |
|
Rod Kay
|
0b4d19522b
|
gel.window: Add support for a Gtk window.
|
2023-11-03 15:21:29 +11:00 |
|
Rod Kay
|
8ea8928fd0
|
opengl.model.sphere.lit_colored_textured: Update texturing and add color.
|
2023-10-21 14:21:26 +11:00 |
|
Rod Kay
|
833584970a
|
opengl.model.sphere.lit_colored_textured: Update texturing.
|
2023-10-21 13:41:32 +11:00 |
|
Rod Kay
|
4861f54232
|
opengl.model: Add basic texturing subprograms.
|
2023-05-31 15:22:25 +10:00 |
|
Rod Kay
|
ce41c9afef
|
opengl.geometry.texturing: Use 'Mixin' generic.
|
2023-05-31 11:39:01 +10:00 |
|
Rod Kay
|
ec4a9b357a
|
opengl.geometry.texturing: Add 'Mixin' generic.
|
2023-05-31 10:54:59 +10:00 |
|
Rod Kay
|
715e9edb80
|
openGL.Geometry: Rid unused 'Textures' array type.
|
2023-05-31 09:31:12 +10:00 |
|
Rod Kay
|
6850241aa9
|
openGL.Geometry.texturing: Factor out texturing code from 'openGL.Geometry.lit_textured'.
|
2023-05-31 08:05:58 +10:00 |
|
Rod Kay
|
f1d7b2c645
|
opengl: Rename 'openGL.texture_Set.texture_Set' to 'openGL.texture_Set.Item'.
|
2023-05-31 07:08:51 +10:00 |
|
Rod Kay
|
af64e4ce3e
|
opengl: Rename 'openGL.texturing' to 'openGL.texture_Set'.
|
2023-05-31 07:07:11 +10:00 |
|
Rod Kay
|
a362e5aeff
|
opengl.geometry: Rid obsolete prototype code.
|
2023-05-29 21:41:00 +10:00 |
|
Rod Kay
|
c29d50f544
|
opengl.geometry: Rename 'enable_Texture' to 'enable_Textures'.
|
2023-05-29 21:40:17 +10:00 |
|
Rod Kay
|
3783591ed1
|
opengl.geometry.lit_textured: Rename 'Textures' record component to 'texture_Set'.
|
2023-05-29 21:26:17 +10:00 |
|
Rod Kay
|
640c3f4790
|
opengl: Rename 'openGL.Geometry.texturing' to 'openGL.texturing'.
|
2023-05-16 17:17:28 +10:00 |
|
Rod Kay
|
65ac65b204
|
opengl.geometry.texturing: Make 'fade_Level' atomic.
|
2023-05-16 15:30:55 +10:00 |
|
Rod Kay
|
139cb01643
|
opengl: Work on multi-texturing.
|
2023-05-16 15:21:51 +10:00 |
|
Rod Kay
|
1beb8e1140
|
opengl: Work on multi-texturing.
|
2023-05-09 18:04:18 +10:00 |
|
Rod Kay
|
d3e4119172
|
opengl.model.box: Add a lit, colored and single textured box.
|
2023-05-08 11:40:37 +10:00 |
|