Commit Graph

238 Commits

Author SHA1 Message Date
Rod Kay d24de3e1f9 build_all: Updates. 2024-06-22 20:32:47 +10:00
Rod Kay 0889c6c07c opengl.shader: Only show debug info when in debug build mode. 2024-04-24 20:05:09 +10:00
Rod Kay 55cac1b347 opengl.tasks: Only check tasks are the same during debug build mode. 2024-04-24 19:48:30 +10:00
Rod Kay 55099f4991 opengl.errors: Use new 'Debugging' function to optimise out error checks when not building in 'debug' mode. 2024-04-24 19:20:07 +10:00
Rod Kay 5860ed71fb opengl.errors: Add a 'Debugging' function with separate bodies for debugging and not debugging. 2024-04-24 19:13:34 +10:00
Rod Kay e202ce548d opengl: Bug fixes for opengl mesa software rendering. 2024-04-24 18:15:27 +10:00
Rod Kay ef35111c0a applet/build_all: Build 'pong-gtk', instead of just 'pong'. 2024-04-24 12:46:32 +10:00
Rod Kay d4ee7c678a gel.terrain: Add qualifier in unchecked conversion of the 'height_Map_view'. 2024-04-24 12:43:15 +10:00
Rod Kay b9d9930a93 opengl.context: Add extra debugging message. 2024-04-24 12:41:30 +10:00
Rod Kay 081fcd860e opengl.model.texturing: Rid 'limited with' of 'openGL.Model'. 2024-04-24 12:40:42 +10:00
Rod Kay 6c0f5d9394 opengl.geometry: Add subprograms to get and set the model. 2024-04-24 12:38:29 +10:00
Rod Kay 5a249b3481 readme: Minor update. 2024-03-11 13:25:13 +11:00
Rod Kay 85b923610f lace: Separate the environ packages from core lace into their own gnat project file. 2024-03-11 11:55:00 +11:00
Rod Kay 66b60b5f8e opengl.renderer.lean: Add an 'add' procedure to allow manually managing light id's. 2024-03-10 14:25:05 +11:00
Rod Kay ccfaff517b opengl.light: Add a forge. 2024-03-10 14:23:13 +11:00
Rod Kay 96a0b9ad56 gel: Cosmetics. 2024-03-10 14:22:09 +11:00
Rod Kay 618a3d9517 gel.sprite: Add default to 'is_Visible'. 2024-03-03 20:27:39 +11:00
Rod Kay 9ef4cc7026 opengl.palette: Add 'moonlight' color. 2024-03-03 20:27:03 +11:00
Rod Kay 92e2d91d09 opengl.light: Change light defaults. 2024-02-28 22:25:32 +11:00
Rod Kay 0b655ea2be opengl.light: Add 'Strength' to lights. 2024-02-28 21:11:59 +11:00
Rod Kay 25373dabfe opengl.shaders.lighting: Fix bug with direct light position/direction. 2024-02-28 19:57:00 +11:00
Rod Kay d807a87cc1 opengl.program.lit: Cosmetics. 2024-02-28 19:52:06 +11:00
Rod Kay 0a6542a2c5 opengl.assets: Rid old files. 2024-02-28 19:44:20 +11:00
Rod Kay 5d6861143a opengl: Add comments and cosmetics to lighting shader. 2024-02-28 19:42:40 +11:00
Rod Kay e27c348247 opengl: Add 'no_Shine' constant. 2024-02-28 19:40:32 +11:00
Rod Kay 144512b5fe Update git ignore rules. 2024-02-25 18:52:14 +11:00
Rod Kay 45da868f0c opengl.shaders.lighting: Add 'TODO' for attenuation bug in lighting shader. 2024-02-25 18:48:12 +11:00
Rod Kay d328369d24 opengl.shaders.lighting: Work around problem with specular highlighting. 2024-02-25 18:35:44 +11:00
Rod Kay 6e2edae1fb opengl.shaders: Rid 'lit_colored_skinned.frag' shader. 2024-02-23 23:01:16 +11:00
Rod Kay 68c1ff4764 opengl.shaders: Use unified lighting and texturing 'snippets' for fragment shaders. 2024-02-23 22:36:18 +11:00
Rod Kay d1f702aab5 opengl.model: Use 'default_Shine' for all lit models. 2024-02-23 18:35:07 +11:00
Rod Kay 4717490e43 opengl.shaders: Allow up to 50 lights in fragment shaders. 2024-02-23 18:04:46 +11:00
Rod Kay 1937fb28c5 opengl-texture: Check for errors when setting wrap parameters. 2024-02-13 17:10:36 +11:00
Rod Kay 88dc115bad opengl.geometry.lit_colored_textured: Add TODO for shine. 2024-02-13 17:07:52 +11:00
Rod Kay 02411c1995 opengl.geometry.lit_textured: Cosmetics. 2024-02-13 17:07:01 +11:00
Rod Kay f9c00d89a9 opengl.demo: Add texture tiling for polygons. 2024-02-13 17:05:53 +11:00
Rod Kay 009f0e1167 opengl.geometry: Fix 'Shine' attribute bug. 2024-02-12 21:02:08 +11:00
Rod Kay c7f58797f3 opengl.texture: Add simple tiling. 2024-02-03 21:38:58 +11:00
Rod Kay 2fdc670868 gel.forge: Add 'Name' and 'is_Tangible' parameters to polygon and rectangle sprite constructors in package body. 2024-02-03 21:18:24 +11:00
Rod Kay a0316025cf opengl.texture: Make 'GL_REPEAT' the default wrap mode. 2024-02-03 21:17:28 +11:00
Rod Kay 680a518e00 gel.forge: Add 'Name' and 'is_Tangible' parameters to polygon and rectangle sprite constructors. 2024-02-03 21:15:55 +11:00
Rod Kay ae8c2b6f96 phsycis.box2d: Cosmetics. 2024-02-03 21:13:17 +11:00
Rod Kay 180625eb89 opengl.texture.coordinates: Cosmetics. 2024-02-03 20:20:17 +11:00
Rod Kay a9ab66e6f8 gel: Cosmetics. 2024-01-16 14:12:07 +11:00
Rod Kay 5d39177e87 math: Add 'almost_Equals' function. 2024-01-16 14:11:19 +11:00
Rod Kay ededc9ece8 box2d.physics.space: Rid debug info. 2024-01-16 14:10:19 +11:00
Rod Kay 7e1a4c47f6 opengl.model.circle: Add a 'colored' model. 2024-01-09 17:05:08 +11:00
Rod Kay f0760d0870 gel-world: Add 'reserve_Ids' procedure. 2024-01-09 17:03:42 +11:00
Rod Kay c06af0baf4 gel.world.server: Rid warning about unreferenced function 'to_Sprite'. 2024-01-09 17:02:18 +11:00
Rod Kay 82aadaeabe gel.forge: Add 'Sides' and 'Fill' parameters to 'new_circle_Sprite'. 2024-01-09 17:00:29 +11:00