Commit Graph

  • 081fcd860e opengl.model.texturing: Rid 'limited with' of 'openGL.Model'. Rod Kay 2024-04-24 12:40:42 +10:00
  • 6c0f5d9394 opengl.geometry: Add subprograms to get and set the model. Rod Kay 2024-04-24 12:38:29 +10:00
  • 5a249b3481 readme: Minor update. Rod Kay 2024-03-11 13:25:13 +11:00
  • 85b923610f lace: Separate the environ packages from core lace into their own gnat project file. Rod Kay 2024-03-11 11:55:00 +11:00
  • 66b60b5f8e opengl.renderer.lean: Add an 'add' procedure to allow manually managing light id's. Rod Kay 2024-03-10 14:25:05 +11:00
  • ccfaff517b opengl.light: Add a forge. Rod Kay 2024-03-10 14:23:13 +11:00
  • 96a0b9ad56 gel: Cosmetics. Rod Kay 2024-03-10 14:22:09 +11:00
  • 618a3d9517 gel.sprite: Add default to 'is_Visible'. Rod Kay 2024-03-03 20:27:39 +11:00
  • 9ef4cc7026 opengl.palette: Add 'moonlight' color. Rod Kay 2024-03-03 20:27:03 +11:00
  • 92e2d91d09 opengl.light: Change light defaults. Rod Kay 2024-02-28 22:25:32 +11:00
  • 0b655ea2be opengl.light: Add 'Strength' to lights. Rod Kay 2024-02-28 21:11:59 +11:00
  • 25373dabfe opengl.shaders.lighting: Fix bug with direct light position/direction. Rod Kay 2024-02-28 19:57:00 +11:00
  • d807a87cc1 opengl.program.lit: Cosmetics. Rod Kay 2024-02-28 19:52:06 +11:00
  • 0a6542a2c5 opengl.assets: Rid old files. Rod Kay 2024-02-28 19:44:20 +11:00
  • 5d6861143a opengl: Add comments and cosmetics to lighting shader. Rod Kay 2024-02-28 19:42:40 +11:00
  • e27c348247 opengl: Add 'no_Shine' constant. Rod Kay 2024-02-28 19:40:32 +11:00
  • 144512b5fe Update git ignore rules. Rod Kay 2024-02-25 18:52:14 +11:00
  • 45da868f0c opengl.shaders.lighting: Add 'TODO' for attenuation bug in lighting shader. Rod Kay 2024-02-25 18:48:12 +11:00
  • d328369d24 opengl.shaders.lighting: Work around problem with specular highlighting. Rod Kay 2024-02-25 18:35:44 +11:00
  • 6e2edae1fb opengl.shaders: Rid 'lit_colored_skinned.frag' shader. Rod Kay 2024-02-23 23:01:16 +11:00
  • 68c1ff4764 opengl.shaders: Use unified lighting and texturing 'snippets' for fragment shaders. Rod Kay 2024-02-23 22:35:12 +11:00
  • d1f702aab5 opengl.model: Use 'default_Shine' for all lit models. Rod Kay 2024-02-23 18:35:07 +11:00
  • 4717490e43 opengl.shaders: Allow up to 50 lights in fragment shaders. Rod Kay 2024-02-23 18:00:48 +11:00
  • 1937fb28c5 opengl-texture: Check for errors when setting wrap parameters. Rod Kay 2024-02-13 17:10:36 +11:00
  • 88dc115bad opengl.geometry.lit_colored_textured: Add TODO for shine. Rod Kay 2024-02-13 17:07:52 +11:00
  • 02411c1995 opengl.geometry.lit_textured: Cosmetics. Rod Kay 2024-02-13 17:07:01 +11:00
  • f9c00d89a9 opengl.demo: Add texture tiling for polygons. Rod Kay 2024-02-13 17:05:53 +11:00
  • 009f0e1167 opengl.geometry: Fix 'Shine' attribute bug. Rod Kay 2024-02-12 21:02:08 +11:00
  • c7f58797f3 opengl.texture: Add simple tiling. Rod Kay 2024-02-03 21:38:58 +11:00
  • 2fdc670868 gel.forge: Add 'Name' and 'is_Tangible' parameters to polygon and rectangle sprite constructors in package body. Rod Kay 2024-02-03 21:18:24 +11:00
  • a0316025cf opengl.texture: Make 'GL_REPEAT' the default wrap mode. Rod Kay 2024-02-03 21:17:28 +11:00
  • 680a518e00 gel.forge: Add 'Name' and 'is_Tangible' parameters to polygon and rectangle sprite constructors. Rod Kay 2024-02-03 21:15:55 +11:00
  • ae8c2b6f96 phsycis.box2d: Cosmetics. Rod Kay 2024-02-03 21:13:17 +11:00
  • 180625eb89 opengl.texture.coordinates: Cosmetics. Rod Kay 2024-02-03 20:20:17 +11:00
  • a9ab66e6f8 gel: Cosmetics. Rod Kay 2024-01-16 14:12:07 +11:00
  • 5d39177e87 math: Add 'almost_Equals' function. Rod Kay 2024-01-16 14:11:19 +11:00
  • ededc9ece8 box2d.physics.space: Rid debug info. Rod Kay 2024-01-16 14:10:19 +11:00
  • 7e1a4c47f6 opengl.model.circle: Add a 'colored' model. Rod Kay 2024-01-09 17:05:08 +11:00
  • f0760d0870 gel-world: Add 'reserve_Ids' procedure. Rod Kay 2024-01-09 17:03:42 +11:00
  • c06af0baf4 gel.world.server: Rid warning about unreferenced function 'to_Sprite'. Rod Kay 2024-01-09 17:02:18 +11:00
  • 82aadaeabe gel.forge: Add 'Sides' and 'Fill' parameters to 'new_circle_Sprite'. Rod Kay 2024-01-09 17:00:29 +11:00
  • bd635b8dcb gel.applet: Fix bug in mouse picking. Rod Kay 2024-01-09 16:58:55 +11:00
  • f4baa64e8f opengl.remote_model: Set default 'Shine' to '1.0'. Rod Kay 2024-01-09 16:57:56 +11:00
  • ee2108ad2b math.algebra.linear.d3: Handle case in 'unProject' where 'world_Position (4) = 0.0'. Rod Kay 2024-01-09 16:56:47 +11:00
  • d86438fe5b gel.forge: Add 'is_Tangible' flag to 'new_circle_Sprite' parameters. Rod Kay 2024-01-08 09:46:30 +11:00
  • 85d2aca897 gel.events: Add space mouse click detection for 2D. Rod Kay 2024-01-08 09:02:46 +11:00
  • b09bfd1f69 gel.applet.client_world: Cosmetics. Rod Kay 2024-01-08 09:01:31 +11:00
  • ad2e6996eb Cosmetics. Rod Kay 2024-01-03 12:25:22 +11:00
  • a3cf450826 gel.world: Fix sprite naming. Rod Kay 2024-01-03 12:17:59 +11:00
  • ae520b226b Update git ignore rules. Rod Kay 2023-12-31 21:36:59 +11:00
  • 503d28a9bf gel.demo.mouse: Add 'launch_mouse_selection_2d'. Rod Kay 2023-12-31 21:36:36 +11:00
  • d25557e786 physics.box2d.thin: Rid 'box2d.h'. Rod Kay 2023-12-31 21:35:49 +11:00
  • 79cc7c5d56 physics.box2d.thin: Add 'box2d_c.b2d_point_collision.ads'. Rod Kay 2023-12-31 21:34:37 +11:00
  • 036cc6ec92 gel.world: Add point casting. Rod Kay 2023-12-31 21:32:40 +11:00
  • 5280fa919f gel.applet: Add mouse picking for box2d. Rod Kay 2023-12-31 21:29:27 +11:00
  • fd44dce0b2 physics.space: Add point casting. Rod Kay 2023-12-31 21:26:20 +11:00
  • 68df630377 physics.box2d_physics.object: Cosmetics. Rod Kay 2023-12-31 21:25:38 +11:00
  • 15fabd445d physics.bullet.object.c++: Cosmetics. Rod Kay 2023-12-31 21:23:20 +11:00
  • 4c247418c9 physics.box2d.thin: Update swig binding. Rod Kay 2023-12-31 21:20:28 +11:00
  • fb92469f04 physics.box2d.space: Add point casting. Rod Kay 2023-12-31 21:19:15 +11:00
  • be98a56d0c physics.box2d: Rid #include of 'box2d.h'. Rod Kay 2023-12-31 21:17:53 +11:00
  • 6188ad4e80 physics.box2d.b2Body: Add 'SetUserData' function. Rod Kay 2023-12-31 21:14:51 +11:00
  • 50766e1772 opengl.camera: Cosmetics. Rod Kay 2023-12-31 21:13:42 +11:00
  • 4e2dc0d1b3 math.linear.d3: 'Add Line/Plane Intersections'. Rod Kay 2023-12-31 21:12:12 +11:00
  • a1c42d1e10 lace_shared: Add 'for Global_Configuration_Pragmas use "debug.pra";' to Builder, without which opengl code breaks. Rod Kay 2023-12-31 21:11:01 +11:00
  • f81e37c583 gel.applet: Cosmetics. Rod Kay 2023-12-20 18:05:19 +11:00
  • 7af505bc05 gel.demo.mouse_selection: Rid redundant procedure calls. Rod Kay 2023-12-20 18:04:31 +11:00
  • d6ad5d67c5 gel.demo.mouse_selection: Cosmetics. Rod Kay 2023-12-20 18:02:55 +11:00
  • 8db0ba7b2c bullet.space: Add debug info for b3d_Space_cast_Ray. Rod Kay 2023-12-20 18:01:04 +11:00
  • acab7a546e lace.make_subject: Cosmetics. Rod Kay 2023-12-20 17:59:08 +11:00
  • 51a86bbe89 lace_shared: Comment out 'for Global_Configuration_Pragmas use' for 'fast' mode builds. Rod Kay 2023-12-20 17:58:41 +11:00
  • bcd283c6d6 gel: Only send motion updates for sprites if they have moved. Rod Kay 2023-12-13 17:48:42 +11:00
  • 80dab00932 gel.window.gtk: Return 'False' when handling keyboard events so other widgets can use them. Rod Kay 2023-12-10 17:43:01 +11:00
  • b812a8020f gel.forge: Use 'Vector_3' for site parameter when creating 2D sprites. Rod Kay 2023-12-09 15:27:24 +11:00
  • dff24fcb37 lace_shared: Add 'for Global_Configuration_Pragmas use "debug.pra";' to Builder, without which opengl code breaks. Rod Kay 2023-12-09 15:03:13 +11:00
  • c8e7f787c1 lace_shared: Add '-g' to 'Fast_Options' to allow profiling. Rod Kay 2023-12-09 15:01:28 +11:00
  • 7fa9067198 lace_shared: Comment out '-gnatp' from 'Fast_Options' as it breaks opengl code. Rod Kay 2023-12-09 15:00:45 +11:00
  • ac397cc5db physics.box2d.object: Add 'Z' component to 'Site' to allow small variations in 'Z' to prevent opengl from flipping visuals constantly due to all 'Z's being '0.0'. Rod Kay 2023-12-09 14:58:37 +11:00
  • 4eb4eecb55 lace.events: Add 'fetch' function to 'safe_subject_Map_of_safe_events'. Rod Kay 2023-12-08 17:14:45 +11:00
  • b7f584ca7f Tidy. Rod Kay 2023-12-08 17:14:00 +11:00
  • dbe487c074 lace.events: Optimise. Rod Kay 2023-12-08 14:42:45 +11:00
  • f12686d233 opengl.model: Add a lit and textured circle model. Rod Kay 2023-11-23 23:09:12 +11:00
  • 715394a719 physcis.box2d.object: Implement 'gyre' functions. Rod Kay 2023-11-17 19:52:47 +11:00
  • c921b638a1 gel.world: Work on dsa. Rod Kay 2023-11-17 15:09:14 +11:00
  • fa02760f9c opengl.texture.coordinates: Add 'centroid' as part of the result in simple function to compute texture coordinates from a set of vertices. Rod Kay 2023-11-14 22:22:43 +11:00
  • ae8cee1cce gel.world.server: Rid debug info. Rod Kay 2023-11-14 19:51:55 +11:00
  • be42562fa3 gel.forge: Support 'lit and textured' polygon creation. Rod Kay 2023-11-14 19:51:25 +11:00
  • eadf53f890 opengl.model.polygon: Add a lit and textured model. Rod Kay 2023-11-14 19:50:14 +11:00
  • a4a75d528e opengl.texture.coordinates: Add simple function to compute texture coordinates from a set of vertices. Rod Kay 2023-11-14 19:48:45 +11:00
  • c9ecff7d86 opengl: Cosmetics. Rod Kay 2023-11-10 19:24:40 +11:00
  • e7e0f6fc09 opengl.renderer.lean: Set 'no_context_Clearer' as the default context clearer. Rod Kay 2023-11-10 19:03:00 +11:00
  • 51c16154fd Cosmetics. Rod Kay 2023-11-10 18:39:29 +11:00
  • 3bb82e5a39 opengl: Cosmetics. Rod Kay 2023-11-10 18:38:10 +11:00
  • 7630a775b5 physics.box2d.object: Fix bug in 'b2d_Object_Spin_is()'. Rod Kay 2023-11-07 19:41:01 +11:00
  • cad7a9f3bc gel.demo: Rename original 'pong' folder to 'pong-sdl'. Rod Kay 2023-11-03 18:16:05 +11:00
  • 2f6670a24c gel.demo: Use 'gel_sdl'. Rod Kay 2023-11-03 18:02:10 +11:00
  • 0b4d19522b gel.window: Add support for a Gtk window. Rod Kay 2023-11-03 15:21:29 +11:00
  • 6a1d544e10 math.testsuite: Fix bad syntax in geometry_2d test. Rod Kay 2023-10-23 14:36:29 +11:00
  • 7ef12b7e79 gel.demo.pomg: Add color for ball. Rod Kay 2023-10-21 14:28:03 +11:00
  • 77512c2247 gel.forge.new_circle_sprite: Add color. Rod Kay 2023-10-21 14:27:30 +11:00