Sébastien Crozet
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acc3fed119
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Merge pull request #34 from robert-hrusecky/rigid_body_wake_params
Add wake_up parameter to rigidbody methods
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2020-11-19 11:12:59 +01:00 |
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Sébastien Crozet
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7e560d43f2
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Merge pull request #60 from dimforge/ball_ball_collision_bug
Fix NaN when two balls are in contact and their centers coincide.
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2020-11-19 11:02:35 +01:00 |
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Crozet Sébastien
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17614116da
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Fix NaN when two balls are in contact and their centers coincide.
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2020-11-11 17:18:10 +01:00 |
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Crozet Sébastien
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17cfa1edd2
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SAP: don't serialize workspaces and caches.
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2020-11-10 17:04:31 +01:00 |
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Crozet Sébastien
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0a5cd9bc6e
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SAP: make the update_count a u8.
It can only have three values 0,1,2, so storing a whole usize is useless.
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2020-11-10 17:04:12 +01:00 |
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Sébastien Crozet
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2102aeb422
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Merge pull request #30 from robert-hrusecky/infinite_fall_memory
Infinite fall memory fix for #14
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2020-11-10 16:58:00 +01:00 |
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Crozet Sébastien
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db337c5df6
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Add damping support + demos.
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2020-11-03 15:34:01 +01:00 |
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Crozet Sébastien
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71611d3e30
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Reset the rigid-bodies internal links properly.
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2020-11-03 15:08:06 +01:00 |
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Crozet Sébastien
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477411c656
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Fix 3D compilation.
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2020-11-03 14:50:29 +01:00 |
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Crozet Sébastien
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c6af248e66
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Rename reset_internal_links -> reset_internal_references.
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2020-11-03 14:45:50 +01:00 |
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Crozet Sébastien
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0cf59d78bd
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Implement Clone for everything that can be cloned.
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2020-11-03 14:43:21 +01:00 |
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Crozet Sébastien
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036a246141
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Make cloning rigid-bodies and colliders more idiomatic.
Fix #53
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2020-11-03 14:29:47 +01:00 |
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Crozet Sébastien
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bd6c0cb26c
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Fix typo.
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2020-11-03 12:25:34 +01:00 |
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Crozet Sébastien
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5144cd6bf1
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Add more details to the MassProperties constructors comments.
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2020-11-03 11:55:08 +01:00 |
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Crozet Sébastien
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32b6e122c1
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Add the ability to set the mass and mass properties of the rigid-body built with the RigidBodyBuilder
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2020-11-03 11:46:38 +01:00 |
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Crozet Sébastien
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502be0245c
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Add restitution.
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2020-11-03 11:22:30 +01:00 |
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Robert Hrusecky
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1097c63006
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Add a cache of empty regions avoiding reallocation
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2020-11-02 16:18:38 -06:00 |
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Robert Hrusecky
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8b81a3fd27
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Merge branch 'master' into infinite_fall_memory
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2020-11-02 15:00:12 -06:00 |
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Crozet Sébastien
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a4a4ddb5b4
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Implement joint removal.
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2020-11-02 18:47:27 +01:00 |
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Crozet Sébastien
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8348260271
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Fix 2D compilation.
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2020-11-02 18:03:10 +01:00 |
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Crozet Sébastien
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01af6c09a7
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Fix simulation reaching different states when started from different snaphots.
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2020-11-02 15:08:46 +01:00 |
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Robert Hrusecky
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bcec54ef31
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Merge branch 'master' into infinite_fall_memory
Fix merge conflict resulting from "axii" spelling correction
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2020-10-29 18:09:41 -05:00 |
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Crozet Sébastien
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74f0297221
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Fix performance regression due to sleeping objects pairs no longer being ignored by the narrow-phase.
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2020-10-27 17:17:14 +01:00 |
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Crozet Sébastien
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3bfa407999
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ContactPairFilter: don't overwrite the effect of the solver groups.
This is more consistent with the fact that the effect of collision groups is not overwritten either.
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2020-10-27 16:49:24 +01:00 |
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Crozet Sébastien
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24bd97636e
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Rename SolverFlags::COMPUTE_FORCES to SolverFlags::COMPUTE_IMPULSES.
This is closer to what the solver actually does.
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2020-10-27 16:21:33 +01:00 |
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Crozet Sébastien
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cc44b65094
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Added user-implementable traits for collision/proximity pair filtering.
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2020-10-27 16:12:40 +01:00 |
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Crozet Sébastien
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7cafc5471c
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Ignore the code block in the InteractionGroups doc.
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2020-10-27 15:05:10 +01:00 |
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Crozet Sébastien
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b4d322a6ca
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Take collision groups into account for ray-casting.
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2020-10-27 14:35:01 +01:00 |
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Crozet Sébastien
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5a5ba9cf59
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Take the solver flags into account when collecting contact manifolds to solve.
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2020-10-27 14:35:01 +01:00 |
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Crozet Sébastien
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2509e42d7b
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Add a construstructor to InteractionGroups + make its methods const.
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2020-10-27 14:35:01 +01:00 |
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Crozet Sébastien
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cb6a7ff946
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Add solver flags for controlling whether or not some contacts should be taken into account by the constraints solver.
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2020-10-27 14:35:01 +01:00 |
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Crozet Sébastien
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3def91d62e
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Add collision groups to filter collision pairs.
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2020-10-27 14:35:01 +01:00 |
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Crozet Sébastien
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49779e6c75
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Add missing comment.
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2020-10-27 10:54:07 +01:00 |
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Crozet Sébastien
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b5a1aaa4e5
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Add a 128-bits user-data attached to colliders and rigid-bodies.
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2020-10-27 10:48:31 +01:00 |
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Crozet Sébastien
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ffbc3c02c7
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Fix 2D compilation.
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2020-10-27 09:25:58 +01:00 |
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Crozet Sébastien
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8c872dc0af
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Replace the Rounded<S> type by a non-generic RoundCylinder type.
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2020-10-27 09:20:44 +01:00 |
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Crozet Sébastien
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dbdd797d59
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Add some segment/triangle SAT functions.
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2020-10-27 09:08:23 +01:00 |
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Crozet Sébastien
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df8e2fb9fe
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Variable renaming.
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2020-10-27 09:08:06 +01:00 |
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Crozet Sébastien
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6c3c60a9de
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Re-export crossbeam.
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2020-10-27 09:07:56 +01:00 |
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Crozet Sébastien
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08930b1238
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Fix multiple warnings.
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2020-10-26 16:36:07 +01:00 |
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Crozet Sébastien
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ba6655be8e
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Fix build when serialization is not enabled.
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2020-10-26 16:25:04 +01:00 |
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Crozet Sébastien
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3fd4a62a2e
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Fix 2D compilation.
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2020-10-26 16:18:44 +01:00 |
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Crozet Sébastien
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12e85e0dc2
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AddAdd missing feature-gate.
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2020-10-26 16:12:32 +01:00 |
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Crozet Sébastien
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2b628f9580
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Redefine capsules as a segment with a radius, allowing us to reuse the pfm_pfm_contact generator for it.
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2020-10-26 15:58:30 +01:00 |
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Crozet Sébastien
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9315da2b6c
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Fix bug in 2D heightfield collision detection.
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2020-10-26 14:12:31 +01:00 |
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Crozet Sébastien
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b9156302d3
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Replace rounding -> round.
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2020-10-20 18:57:53 +02:00 |
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Crozet Sébastien
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f7a6f433d6
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Rename rounded -> round.
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2020-10-20 18:14:20 +02:00 |
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Crozet Sébastien
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949e3f5384
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Fix many warnings.
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2020-10-20 16:22:53 +02:00 |
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Crozet Sébastien
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6495847095
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Add rounded cylinder.
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2020-10-20 15:57:54 +02:00 |
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Crozet Sébastien
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d513c22d33
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Add cone support.
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2020-10-20 14:16:01 +02:00 |
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