Benjamin Saunders
a68d0c600b
Expose ColliderSet::{take_modified, take_removed} ( #887 )
...
These are practically necessary when working without a PhysicsPipeline
2025-11-02 18:35:53 +01:00
Dragos Daian
57c4e912a6
Implement interaction groups test mode and add the ClampedSum cofficient combine rule ( #741 )
2025-10-30 11:51:22 +01:00
Sébastien Crozet
c1be3e8578
feat: documentation improvements ( #884 )
2025-10-17 12:59:19 +02:00
Sébastien Crozet
134f433903
feat: solver improvements + release v0.29.0 ( #876 )
...
* feat: solver improvements
* feat: add function to get/set whether gyroscopic forces are enabled on a rigid-body
* chore: switch to released versions of parry and wide instead of local patches
* fix cargo doc
* chore: typo fixes
* chore: clippy fix
* Release v0.29.0
* chore: more clippy fixes
2025-09-05 19:31:58 +02:00
Sébastien Crozet
317322b31b
feat: reduce the amount of duplicate work the broad-phase is doing for user changes and CCD + release v0.28.0 ( #872 )
...
* feat: reduce the amount of duplicate work the broad-phase is doing for user changes and CCD
* Release v0.28.0
* chore: fix warnings
* chore: clippy fixes
* chore: more clippy fixes
2025-08-08 18:15:34 +02:00
Sébastien Crozet
95bd6fcfeb
feat: switch to the new Bvh from parry for the broad-phase ( #853 )
...
* feat: switch to the new Bvh from parry for the broad-phase
* chore: cargo fmt + update testbed
* chore: remove the multi-grid SAP broad-phase
* fix soft-ccd handling in broad-phase
* Fix contact cleanup in broad-phase after collider removal
* chore: clippy fixes
* fix CCD regression
* chore: update changelog
* fix build with the parallel feature enabled
* chore: remove the now useless broad-phase proxy index from colliders
* fix tests
2025-07-11 22:36:40 +02:00
Sébastien Crozet
ef47848fba
feat: update to parry 0.21
2025-05-16 19:27:02 +02:00
Sébastien Crozet
e44f636249
feat: add support for Voxels collider ( #823 )
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* feat: start adding voxels support and some additional testbed demo settings
* feat: add support for parry’s new Voxels collider shape
* fix voxels demos
* feat: support rectangular voxels and additional voxels initialization
* chore: switch to parry 0.20
* chore: fix cargo doc
* Fix testbed build
2025-04-24 12:11:53 +02:00
Thierry Berger
176c3bae14
Fix user changes handling ( #803 )
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* add failing test from @Johannes0021
* apply fix on update_positions
* apply fix on ColliderSet::iter_mut
* fix clippy..
* more complete test
* feat: refactor modified sets into a wrapper to avoid future mistakes
* chore: fix typos
---------
Co-authored-by: Sébastien Crozet <sebcrozet@dimforge.com >
2025-03-28 12:48:25 +01:00
Sébastien Crozet
3004a7d38d
chore: update to nalgebra 0.33 and parry 0.16 ( #664 )
2024-06-23 22:57:51 +02:00
Sébastien Crozet
9865d5836a
feat: add MeshConverter and Colliders::converted_trimesh for building a collider with a shape computed form mesh buffers
2024-06-09 12:09:58 +02:00
Sébastien Crozet
7565e5e4ef
chore: update to the latest parry api
2024-05-05 16:17:39 +02:00
Sébastien Crozet
6f8bd99eab
Fix compilation of tests
2024-03-23 15:17:47 +01:00
Sébastien Crozet
b3a00b4123
feat: add the DefaultBroadPhase type alias
2024-03-23 15:17:47 +01:00
Sébastien Crozet
3d112287b9
feat: add a BroadPhaseTrait for allowing custom broad-phases
2024-03-23 15:17:47 +01:00
Sébastien Crozet
cfb2c2c93e
feat!: rename BroadPhase to BroadPhaseMultiSap
2024-03-23 15:17:47 +01:00
Sébastien Crozet
5bf3983894
feat: re-export BoundingVolume, RayCast, PointQuery, PointQueryWithlocation from parry.
2024-01-24 22:50:07 +01:00
Sébastien Crozet
683baf6bf7
Allow the PhysicsPipeline and CollisionPipeline to update the QueryPipeline incrementally
2022-12-11 15:20:33 +01:00
Sébastien Crozet
b5b3431a63
Switch to the published parry 0.11
2022-10-30 13:43:52 +01:00
Tristan Guichaoua
6c2eca72a5
impl Group
2022-08-13 14:31:27 +02:00
Nash
e4a8d2e18c
Implement serde traits for CollisionEvents when serde-serialize feature is enabled
2022-07-14 00:14:10 -04:00
Sébastien Crozet
145ab3013e
Fix the max_force_direction magnitude
2022-07-04 16:53:38 +02:00
Sébastien Crozet
158308ad71
Add hepler function for building a contact force event from a contact pair
2022-07-04 15:04:06 +02:00
Sébastien Crozet
32e2ff6c96
Name the contact force events ContactForceEvent instead of CollisionForceEvent
2022-07-01 17:45:11 +02:00
Sébastien Crozet
c9d8277377
Add contact force events generated above a user-defined threshold
2022-07-01 12:00:32 +02:00
Sébastien Crozet
65824e74f3
Add comments for the debug-renderer
2022-04-28 17:30:35 +02:00
Sébastien Crozet
ae40f4cd7e
Add collision event flags
2022-04-28 13:03:14 +02:00
Sébastien Crozet
9237bfd530
Remove the default-sets feature
2022-04-20 19:02:49 +02:00
Sébastien Crozet
d38740369c
Emit collision stopped events after a collider is removed.
2022-03-20 21:49:16 +01:00
Sébastien Crozet
063c638ec5
Combine contact events and intersection events into a single event type and flags
2022-03-20 21:49:16 +01:00
Crozet Sébastien
729e510c00
Make BroadPhasePairEvent and ColliderPair public.
...
Otherewise it is impossible to use BroadPhase::update properly.
2021-07-30 11:09:15 +02:00
Crozet Sébastien
3cab54b880
Fix some warnings.
2021-04-27 14:37:39 +02:00
Crozet Sébastien
c32da78f2a
Split rigid-bodies and colliders into multiple components
2021-04-26 18:00:50 +02:00
Crozet Sébastien
3a1502be74
First complete implementation of the hierarchical SAP.
2021-03-13 18:00:58 +01:00
Crozet Sébastien
babcab0bed
Update the testbed to use PhysicsHooks.
2021-02-23 15:49:23 +01:00
Crozet Sébastien
00706e8b36
Introduce the PhysicsHook trait used for both contact filtering and contact modification.
2021-02-23 11:24:54 +01:00
Crozet Sébastien
8ff2bcc3ec
Add all the missing docs.
2021-01-27 14:20:14 +01:00
Crozet Sébastien
4799a81214
Add missing constructor for a round-triangle collider.
2021-01-25 17:22:57 +01:00
Crozet Sébastien
8f7220f03d
Rename cdl to parry.
2021-01-24 11:13:44 +01:00
Crozet Sébastien
e45e5f109c
Fix WASM build.
2021-01-23 13:11:00 +01:00
Crozet Sébastien
57072f3ba7
Move ColliderShape out of Rapier.
2021-01-22 18:10:54 +01:00
Crozet Sébastien
98d3980db7
Allow several rules for combining friction/restitution coefficients.
2021-01-21 16:03:27 +01:00
Crozet Sébastien
7b098606c2
QueryPipeline: add shape casting, point projection, and intersection queries.
2020-12-31 16:30:38 +01:00
Crozet Sébastien
967145a949
Perform contact sorting in the narrow-phase directly.
2020-12-31 11:16:03 +01:00
Crozet Sébastien
348a339fe3
Remove code related to point-point kinematics.
2020-12-31 10:02:51 +01:00
Crozet Sébastien
43628c8846
Try using solver contacts again, but in a more cache-coherent way.
2020-12-30 17:30:07 +01:00
Crozet Sébastien
94c67a0c31
Support compound shapes.
2020-12-29 11:36:19 +01:00
Crozet Sébastien
0d2eb5f2e0
Remove some commented code.
2020-12-29 11:31:59 +01:00
Crozet Sébastien
8fe2df126a
Remove some irrelevant code.
2020-12-29 11:31:59 +01:00
Crozet Sébastien
29717c2887
Externalize the proximity code (renamed intersection).
2020-12-29 11:31:59 +01:00