Sébastien Crozet
f74b8401ad
Implement multibody joints and the new solver
2022-01-02 16:58:36 +01:00
Sébastien Crozet
7cda2f05e2
Testbed: don’t panic when trying to render an unknown custom shape.
2021-10-20 16:58:10 +02:00
Sébastien Crozet
b59e813fd3
Remove debug print
2021-10-14 12:14:34 +02:00
Sébastien Crozet
fe87e2d586
Fix testbed rendering of colliders without parent
2021-10-14 12:14:34 +02:00
Sébastien Crozet
d858ae4c4e
Make the 2D add-remove demo more intereting.
2021-09-12 01:49:09 -07:00
Sébastien Crozet
48d0df11d7
Release v0.11.0
2021-08-08 19:19:16 +02:00
rezural
75a677c58a
clear plugin graphics when examples changed, then clear the plugins vec
2021-07-27 15:09:31 +02:00
rezural
3b0d256464
make collider Option<> on EntityWithGraphics
2021-07-08 10:07:42 +02:00
rezural
53700db860
add opacity to EntityWithGraphics
2021-07-08 10:07:42 +02:00
rezural
9f8d9769f8
add despawn method to EntityWithGraphics
2021-07-08 10:07:42 +02:00
rezural
0e1215e4ed
add update_ui to TestbedPlugin
2021-07-08 10:07:42 +02:00
rezural
7c249c873d
enable clear_graphics and run_callbacks agin
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update plugin signature to recieve bevy structs, add Arc<Mutex<>> around gfx_components, we we can get shared mutable access
add prefab_meshes() access function
Remove Arc<Mutex<>>
2021-07-08 10:07:42 +02:00
Sébastien Crozet
d3d998e91e
Merge pull request #193 from rezural/egui-focus
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Testbed: check if the egui context wants pointer focus, disable orbit camera if so.
2021-06-02 17:18:35 +02:00
Crozet Sébastien
e0e341214c
Update dependencies
2021-06-02 16:00:23 +02:00
rezural
a49605bd9b
check if the egui context wants pointer focus, disable orbit camera if so. this disables egui interactions being sent to the orbital camera
2021-05-29 13:00:01 +10:00
Crozet Sébastien
1bef66fea9
Add prelude + use vectors for setting linvel/translation in builders
2021-05-25 11:00:13 +02:00
Crozet Sébastien
47139323e0
Fix compilation with the parallel feature enabled.
2021-05-17 10:48:51 +02:00
Crozet Sébastien
abb4742758
Fix warnings when compiling tests.
2021-05-17 09:46:07 +02:00
Crozet Sébastien
1a84bf2af3
Replace Kiss3d by Bevy for the testbed renderer.
2021-05-16 17:49:20 +02:00
Crozet Sébastien
2dfbd9ae92
Add comments.
2021-04-30 11:37:58 +02:00
Crozet Sébastien
5cf805075e
Fix compilation of the parallel version
2021-04-29 12:09:35 +02:00
Crozet Sébastien
c32da78f2a
Split rigid-bodies and colliders into multiple components
2021-04-26 18:00:50 +02:00
Crozet Sébastien
2006919347
Add the ability to pass a custom filter to all the QueryPipeline queries.
2021-04-01 11:02:48 +02:00
Crozet Sébastien
1b073e98b4
Remove the IntegrationParameters field we don't use.
2021-03-31 18:41:02 +02:00
Crozet Sébastien
e9f6384081
Fix the parallel solver to work properly with CCD.
2021-03-31 10:53:44 +02:00
Crozet Sébastien
88933bd431
Run the position solver after the CCD motion clamping.
2021-03-30 17:11:52 +02:00
Crozet Sébastien
d2ee642053
CCD: take angular motion and penetration depth into account in various thresholds.
2021-03-30 17:10:50 +02:00
Crozet Sébastien
a733f97028
Implement the ability to run multiple CCD substeps.
2021-03-29 17:21:49 +02:00
Crozet Sébastien
7306821c46
Attenuate the warmstart impulse for CCD contacts.
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CCD contacts result in very strong, instantaneous, impulses. So it is preferable to attenuate their contribution to subsequent timesteps to avoid overshooting.
2021-03-28 11:27:07 +02:00
Crozet Sébastien
97157c9423
First working version of non-linear CCD based on single-substep motion-clamping.
2021-03-26 18:16:27 +01:00
Crozet Sébastien
a967ace7d4
Start implementing SAPLayer creation and insertion.
2021-03-08 18:27:06 +01:00
Crozet Sébastien
bed47a82e7
Projection friction impulses on an implicit cone instead of a pyramidal approximation.
2021-03-07 11:44:19 +01:00
Crozet Sébastien
babcab0bed
Update the testbed to use PhysicsHooks.
2021-02-23 15:49:23 +01:00
Crozet Sébastien
00706e8b36
Introduce the PhysicsHook trait used for both contact filtering and contact modification.
2021-02-23 11:24:54 +01:00
Crozet Sébastien
e9f17f32e8
Complete the implementation of non-simd joint motor for the revolute joint.
2021-02-19 15:21:25 +01:00
Crozet Sébastien
5b80c4efbf
Start experimenting with a generic joint implementation for joint drives.
2021-02-11 15:58:46 +01:00
Crozet Sébastien
e24d73a255
Don't serialize solver contacts + remove erased-serde dependency.
2021-02-08 10:47:58 +01:00
Crozet Sébastien
a3324f8513
Fix compilation of the 3D testbed.
2021-01-26 16:59:30 +01:00
Crozet Sébastien
23a86c294e
Allow using polylines as a collider shape.
2021-01-26 16:41:21 +01:00
Crozet Sébastien
8f7220f03d
Rename cdl to parry.
2021-01-24 11:13:44 +01:00
Crozet Sébastien
90db26eb50
Fix warnings in tests and testbed.
2021-01-23 13:34:03 +01:00
Crozet Sébastien
00caa7ce35
Fix warnings and 2D compilation when parallelism is ON but SIMD is OFF.
2021-01-23 13:02:06 +01:00
Crozet Sébastien
b779eb261e
Fix compilation in 2D.
2021-01-22 16:43:16 +01:00
Crozet Sébastien
99c2184e13
Fix regressions introduced by the merge with master.
2021-01-22 16:33:55 +01:00
Crozet Sébastien
cf52e01308
Merge branch 'master' into split_geom
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# Conflicts:
# examples2d/sensor2.rs
# examples3d/sensor3.rs
# src/dynamics/integration_parameters.rs
# src/dynamics/solver/parallel_island_solver.rs
# src/dynamics/solver/velocity_constraint.rs
# src/dynamics/solver/velocity_ground_constraint.rs
# src_testbed/nphysics_backend.rs
# src_testbed/physx_backend.rs
# src_testbed/testbed.rs
2021-01-22 16:10:24 +01:00
Emil Ernerfeldt
315493ebfb
IntegrationParameters: deprectate dt() and inv_dt() methods
2021-01-22 13:38:59 +01:00
Crozet Sébastien
d69b5876f3
Fix velocity constraints for ball joints involving bodies with non-uniform angular inertia.
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Fix #86
2021-01-20 17:20:01 +01:00
Crozet Sébastien
28b7866aee
Switch to [u32; DIM] instead of Point<u32> for element indices.
2021-01-20 15:40:00 +01:00
Crozet Sébastien
e2006599a8
Add 3D convex decomposition example.
2021-01-20 15:15:33 +01:00
Crozet Sébastien
261ed1ebed
Fix 2D compilation.
2021-01-06 12:53:26 +01:00