Commit Graph

124 Commits

Author SHA1 Message Date
Crozet Sébastien
aada91966a Add a RigidBody::set_mass_properties method. 2020-12-02 11:26:20 +01:00
Crozet Sébastien
bde828cdab Fix a bug when applying the parallel axis theorem to the angular inertia matrix is incorrect if the mass is zero. 2020-12-02 11:12:26 +01:00
Crozet Sébastien
a072d4056a Rename RigidBodyBuilder::principal_inertia -> principal_angular_inertia for clarity. 2020-12-01 15:07:04 +01:00
Crozet Sébastien
1e0f76b02c Add a 2D demo for locking rotation. 2020-11-30 15:41:32 +01:00
Crozet Sébastien
715d0fe16e Update the changelog + make the boolean flags more intuitive. 2020-11-30 15:35:36 +01:00
Crozet Sébastien
c3e951f896 Add a simpler to lock the rotation or translation of a dynamic rigid-body. 2020-11-30 15:26:22 +01:00
Crozet Sébastien
340f614d32 Restore the previous sleeping pattern. 2020-11-26 12:49:35 +01:00
Crozet Sébastien
391bcf372a Fix collider insertion/removal tracking. 2020-11-26 11:41:54 +01:00
Crozet Sébastien
f293dc6024 Fix bogus collider removal in the broad-phase. 2020-11-26 11:40:59 +01:00
Crozet Sébastien
7541108746 Make the RigidBodyChanges values more readable. 2020-11-25 16:34:43 +01:00
Crozet Sébastien
2d4e14b869 Properly track some user-initiatied rigid-body modifications. 2020-11-25 16:28:49 +01:00
Crozet Sébastien
d98be2359d Add methods to iterate through all the contact and proximity pairs. 2020-11-24 16:39:09 +01:00
Crozet Sébastien
437748096d Allow retrieving one specific contact pair or proximity pair. 2020-11-24 15:21:27 +01:00
Crozet Sébastien
dc63c28f56 Fix crash when removing a collider with no graph ID. 2020-11-24 14:57:37 +01:00
Crozet Sébastien
af39ec54d3 Remove the narrow-phase graph indices from the collider.
They are on the narrow-phase now.
2020-11-23 15:56:53 +01:00
Crozet Sébastien
000aad0a3c Fix NaNs in unused WAABB lanes during the creation of the WAABBTree. 2020-11-22 16:35:59 +01:00
Crozet Sébastien
5ce3606582 Add explicit wake_up parameter to method setting the position and velocity of a rigid-body. 2020-11-19 18:13:39 +01:00
Crozet Sébastien
49fd861083 Allow a rigid-body to be initialized asleep. 2020-11-19 18:00:43 +01:00
Crozet Sébastien
0d49a80974 Add a parameter to indicate if collider removal should wake-up its parent. 2020-11-19 18:00:43 +01:00
Crozet Sébastien
49dfe74a1b Remove traces of the fluids feature. 2020-11-19 15:28:45 +01:00
Crozet Sébastien
154bc70037 Remove the Salva integration code from rapier + add a plugin system to the testbed. 2020-11-19 13:55:19 +01:00
Crozet Sébastien
c26c3af508 Start integrating salva into rapier. 2020-11-19 13:54:03 +01:00
Sébastien Crozet
acc3fed119 Merge pull request #34 from robert-hrusecky/rigid_body_wake_params
Add wake_up parameter to rigidbody methods
2020-11-19 11:12:59 +01:00
Sébastien Crozet
7e560d43f2 Merge pull request #60 from dimforge/ball_ball_collision_bug
Fix NaN when two balls are in contact and their centers coincide.
2020-11-19 11:02:35 +01:00
Crozet Sébastien
17614116da Fix NaN when two balls are in contact and their centers coincide. 2020-11-11 17:18:10 +01:00
Crozet Sébastien
17cfa1edd2 SAP: don't serialize workspaces and caches. 2020-11-10 17:04:31 +01:00
Crozet Sébastien
0a5cd9bc6e SAP: make the update_count a u8.
It can only have three values 0,1,2, so storing a whole usize is useless.
2020-11-10 17:04:12 +01:00
Sébastien Crozet
2102aeb422 Merge pull request #30 from robert-hrusecky/infinite_fall_memory
Infinite fall memory fix for #14
2020-11-10 16:58:00 +01:00
Crozet Sébastien
db337c5df6 Add damping support + demos. 2020-11-03 15:34:01 +01:00
Crozet Sébastien
71611d3e30 Reset the rigid-bodies internal links properly. 2020-11-03 15:08:06 +01:00
Crozet Sébastien
477411c656 Fix 3D compilation. 2020-11-03 14:50:29 +01:00
Crozet Sébastien
c6af248e66 Rename reset_internal_links -> reset_internal_references. 2020-11-03 14:45:50 +01:00
Crozet Sébastien
0cf59d78bd Implement Clone for everything that can be cloned. 2020-11-03 14:43:21 +01:00
Crozet Sébastien
036a246141 Make cloning rigid-bodies and colliders more idiomatic.
Fix #53
2020-11-03 14:29:47 +01:00
Crozet Sébastien
bd6c0cb26c Fix typo. 2020-11-03 12:25:34 +01:00
Crozet Sébastien
5144cd6bf1 Add more details to the MassProperties constructors comments. 2020-11-03 11:55:08 +01:00
Crozet Sébastien
32b6e122c1 Add the ability to set the mass and mass properties of the rigid-body built with the RigidBodyBuilder 2020-11-03 11:46:38 +01:00
Crozet Sébastien
502be0245c Add restitution. 2020-11-03 11:22:30 +01:00
Robert Hrusecky
1097c63006 Add a cache of empty regions avoiding reallocation 2020-11-02 16:18:38 -06:00
Robert Hrusecky
8b81a3fd27 Merge branch 'master' into infinite_fall_memory 2020-11-02 15:00:12 -06:00
Crozet Sébastien
a4a4ddb5b4 Implement joint removal. 2020-11-02 18:47:27 +01:00
Crozet Sébastien
8348260271 Fix 2D compilation. 2020-11-02 18:03:10 +01:00
Crozet Sébastien
01af6c09a7 Fix simulation reaching different states when started from different snaphots. 2020-11-02 15:08:46 +01:00
Robert Hrusecky
bcec54ef31 Merge branch 'master' into infinite_fall_memory
Fix merge conflict resulting from "axii" spelling correction
2020-10-29 18:09:41 -05:00
Crozet Sébastien
74f0297221 Fix performance regression due to sleeping objects pairs no longer being ignored by the narrow-phase. 2020-10-27 17:17:14 +01:00
Crozet Sébastien
3bfa407999 ContactPairFilter: don't overwrite the effect of the solver groups.
This is more consistent with the fact that the effect of collision groups is not overwritten either.
2020-10-27 16:49:24 +01:00
Crozet Sébastien
24bd97636e Rename SolverFlags::COMPUTE_FORCES to SolverFlags::COMPUTE_IMPULSES.
This is closer to what the solver actually does.
2020-10-27 16:21:33 +01:00
Crozet Sébastien
cc44b65094 Added user-implementable traits for collision/proximity pair filtering. 2020-10-27 16:12:40 +01:00
Crozet Sébastien
7cafc5471c Ignore the code block in the InteractionGroups doc. 2020-10-27 15:05:10 +01:00
Crozet Sébastien
b4d322a6ca Take collision groups into account for ray-casting. 2020-10-27 14:35:01 +01:00