Jan Nils Ferner
|
ecd57a6519
|
Cut off invalid values
|
2023-01-26 20:37:34 +01:00 |
|
Jan Nils Ferner
|
83a9c08b2c
|
Apply translation left
|
2023-01-26 20:32:03 +01:00 |
|
Jan Nils Ferner
|
18c59417de
|
Cleanup function calls
|
2023-01-26 20:28:10 +01:00 |
|
Jan Nils Ferner
|
848009e399
|
Extract function
|
2023-01-26 20:07:38 +01:00 |
|
Jan Nils Ferner
|
075f45ca1c
|
Simplify code
|
2023-01-26 19:28:18 +01:00 |
|
Jan Nils Ferner
|
bf3cc98489
|
Simplify unused code
|
2023-01-26 19:18:57 +01:00 |
|
Jan Nils Ferner
|
000c759b78
|
Simplify slope code
|
2023-01-26 19:09:50 +01:00 |
|
Jan Nils Ferner
|
615b7fbf6f
|
Fix not sliding down wall
|
2023-01-26 18:43:47 +01:00 |
|
fabriceci
|
4ff84319a0
|
Allow customising the time until sleep for a rigid body
|
2023-01-23 22:18:35 +01:00 |
|
Sébastien Crozet
|
de59c6b58c
|
Fix rigid-body mass-properties being incorrect after disable/enable
|
2023-01-21 19:00:07 +01:00 |
|
Sébastien Crozet
|
89fc31f996
|
Give access to the world-space mass properties of rigid-bodies
|
2023-01-15 12:24:14 +01:00 |
|
Sébastien Crozet
|
d2ebb25c22
|
Add accessor to get the locked axes of a rigid-body
|
2023-01-15 12:24:07 +01:00 |
|
Sébastien Crozet
|
9b5ccb95e7
|
Update dependencies
|
2023-01-15 12:17:10 +01:00 |
|
USER-5
|
7d4a7f92fe
|
Fix typo in CharacterLength enum doc
|
2023-01-02 21:46:43 +10:30 |
|
Sébastien Crozet
|
c77ed7c9bf
|
Small coding style fix
|
2023-01-01 16:51:40 +01:00 |
|
fabriceci
|
95cd7d5c9c
|
Adds methods to retrieve forces added by the user.
|
2023-01-01 16:49:52 +01:00 |
|
Sébastien Crozet
|
cc0c982a5b
|
Merge pull request #415 from Wolftousen/master
Add Rope Joints
|
2022-12-18 15:12:19 +01:00 |
|
Sébastien Crozet
|
a1e255dbcd
|
Fix warnings
|
2022-12-11 17:52:51 +01:00 |
|
Sébastien Crozet
|
0207f8cf96
|
Properly take initial sleeping state set by the user when creating a rigid-body
|
2022-12-11 17:47:42 +01:00 |
|
Sébastien Crozet
|
cb9350fd80
|
Fix tests
|
2022-12-11 15:50:25 +01:00 |
|
Sébastien Crozet
|
6f866329a6
|
Fix wasm build
|
2022-12-11 15:38:18 +01:00 |
|
Sébastien Crozet
|
849f398031
|
Add a dynamic ray-cast vehicle controller
|
2022-12-11 15:22:36 +01:00 |
|
Sébastien Crozet
|
7e95cba09d
|
Fix ABA problem in incremental query pipeline update
|
2022-12-11 15:20:33 +01:00 |
|
Sébastien Crozet
|
683baf6bf7
|
Allow the PhysicsPipeline and CollisionPipeline to update the QueryPipeline incrementally
|
2022-12-11 15:20:33 +01:00 |
|
Sébastien Crozet
|
46d976d97b
|
Allow disabling colliders, rigid-bodies and impulse joints
|
2022-12-11 15:20:33 +01:00 |
|
Wolftousen
|
c713f45ca0
|
adding 3d rope joint
|
2022-11-05 22:42:50 -04:00 |
|
Wolftousen
|
150b113a18
|
Adding a Rope Joint
|
2022-11-04 23:47:54 -04:00 |
|
Sébastien Crozet
|
6b97626946
|
Merge pull request #410 from dimforge/parry_up
Update to parry 0.11
|
2022-10-30 17:23:49 +01:00 |
|
Sébastien Crozet
|
34b7ae32fd
|
Add internal edges debug examples.
|
2022-10-30 16:44:33 +01:00 |
|
Sébastien Crozet
|
b5b3431a63
|
Switch to the published parry 0.11
|
2022-10-30 13:43:52 +01:00 |
|
schnippl0r
|
8692af2c61
|
Fixed typos in character_controller.rs
Fixed typos.
|
2022-10-29 21:18:14 +02:00 |
|
Sébastien Crozet
|
8fd3e61c92
|
Implement conversion between u32 and Group
|
2022-10-25 18:11:26 +02:00 |
|
Sébastien Crozet
|
b243e0a758
|
Update to latest version of parry
|
2022-10-25 18:10:24 +02:00 |
|
Sébastien Crozet
|
9febe341fc
|
Implement Copy-Clone-Debug for CharacterCollision
|
2022-10-14 17:33:47 +02:00 |
|
Sébastien Crozet
|
f7bec3c49c
|
Update CHANGELOG
|
2022-10-02 18:30:26 +02:00 |
|
Sébastien Crozet
|
a886529669
|
Fix warnings
|
2022-10-02 17:55:23 +02:00 |
|
Sébastien Crozet
|
36e85d0708
|
Add a character controller implementation
|
2022-10-02 17:36:30 +02:00 |
|
Sébastien Crozet
|
d73508602e
|
Auto-update a rigid-body’s world mass-properties when the user sets their position
|
2022-08-25 10:21:17 +02:00 |
|
Tristan Guichaoua
|
911493e6d8
|
remove #[allow(missing_docs)]
|
2022-08-13 14:35:11 +02:00 |
|
Tristan Guichaoua
|
6c2eca72a5
|
impl Group
|
2022-08-13 14:31:27 +02:00 |
|
Sébastien Crozet
|
68d250f0ad
|
Merge pull request #380 from dimforge/set-rotation
Make Collider::set_rotation and RigidBody::set_rotation take a rotation instead of an axis-angle.
|
2022-08-09 10:06:20 +02:00 |
|
Sébastien Crozet
|
a19c6131ff
|
Make Collider::set_rotation and RigidBody::set_rotation take a rotation instead of an axis-angle.
|
2022-08-09 09:26:12 +02:00 |
|
Timo Kösters
|
f55925685d
|
docs: fix typo
|
2022-08-04 11:42:02 +02:00 |
|
Nash
|
e4a8d2e18c
|
Implement serde traits for CollisionEvents when serde-serialize feature is enabled
|
2022-07-14 00:14:10 -04:00 |
|
Sébastien Crozet
|
4025f62314
|
Rename allowed_translation/rotation to enabled_translation/rotation
|
2022-07-08 17:16:44 +02:00 |
|
Sébastien Crozet
|
72c2da5554
|
Fix 2D build
|
2022-07-08 12:01:04 +02:00 |
|
Sébastien Crozet
|
8c707ef02d
|
cargo fmt
|
2022-07-08 11:55:44 +02:00 |
|
Sébastien Crozet
|
efaf16aaea
|
Rename restrict_translation/rotation to set_allowed_translation/rotation
|
2022-07-08 11:48:31 +02:00 |
|
Sébastien Crozet
|
e20f4a9952
|
cargo fmt
|
2022-07-07 11:06:25 +02:00 |
|
Sébastien Crozet
|
73788a21ab
|
Add ActiveEvents::CONTACT_FORCE_EVENTS for consistency with ActiveEvents::COLLISION_EVENTS
|
2022-07-07 11:01:39 +02:00 |
|